12 years ago
http://youtu.be/ywlKN02G-go
Sunday’s episode of The Simpsons started like any other – with a funny, culturally relevant intro. This one is a little more personal to gamers than normal, featuring Minecraft …
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12 years ago
Microsoft has plans in place to add one of the most-requested features missing from its next-gen Xbox One video game console — backwards compatibility. Responding to an audience member who asked if there were plans in place for Xbox 360 emulation on the Xbox One at Microsoft’s Build developer conference in San Francisco, the platform holder’s Partner Development Lead Frank Savage confirmed that such plans do indeed exist, reports Kotaku.
“There are [plans for Xbox 360 emulation on Xbox One], but we’re not done thinking them through yet, unfortunately,” Savage stated. “It turns out to be hard to emulate the PowerPC stuff on the X86 stuff. So there’s nothing to announce, but I would love to see it myself.”
When they launched this past November, neither Microsoft’s Xbox One nor Sony’s PlayStation 4 came equipped with backwards compatibility for the Xbox 360 and PlayStation 3, their respective predecessors. The Xbox 360 was capable of playing select original Xbox games. Early PlayStation 3 models were capable of full PlayStation 2 backwards compatibility, while later versions of the console were only able to play digital PS2 games purchased on the PlayStation Store, not original disc-based versions of PS2 titles.
12 years ago

The sandbox just got a bit smaller. The indie hit Minecraft has sold more than 12 million units on Xbox 360. The incredible cubic sandbox survival game is as popular as ever and amazing creations are popping up all over the map. A major factor in Xbox 360 Minecraft creations is that items can not be edited in mass like they can on the PC. This means the builders must do everything block by block, making the task of building a bit more tedious. When asked what the most amazing creation he has seen on the Xbox version of Minecraft was, Mojang’s Daniel Kaplan pointed out the amazing video below. Enjoy!
12 years ago
Titanfall was one of the most-anticipated Xbox One releases thus far, but on its March 11 launch the only-online shooter ran into an unfortunate problem. Xbox Live server issues prevented many pilots from …
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12 years ago
The much-anticipated Trials Fusion is set to launch in less than two weeks and as such Ubisoft have released a brand new promotional trailer featuring a disapproving Officer Ray …
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Hidden Path Entertainment has announced it will be premiering Defense Grid 2 on Xbox One at PAX East next week. Representatives from the developer will be present to give …
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Telltale Games tweeted earlier today that The Wolf Among Us Episode 3: A Crooked Mile will come to Xbox Live Arcade worldwide on Wednesday, April 9. Episodes are available for $4.99 each, but the season pass for all five currently costs $14.99.
For those of you keeping up with the series, we have a trailer below for you to see what’s next. You can also read our full review of the first episode.
12 years ago
Zen Studios will soon release Star Wars Pinball: Heroes Within for Xbox One and Xbox 360. This pinball pack will complete the original Star Wars trilogy of pinball tables …
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12 years ago
The independent developer who brought XBLA gamers BattleBlock Theater, Alien Hominid and Castle Crashers has announced that, in addition to game development, it has two other ways it hopes will result in the best indie games possible making it “from conception to physical reality in the industry.” The Behemoth is now providing quality assurance and usability testing and what it describes as “no strings attached” funding for external indie developers.
Its testing lab, which the Sand Diego developer previously talked to XBLA Fans about at PAX East 2013, has been dubbed The Research Centaur and is said to staff testers with an average of six and a half years worth of experience in game testing. When he spoke of the testing center last year, The Behemoth President John Baez told us that it started as a purely internal department. Things went so swimmingly when testing BattleBlock Theater, though, that the developer decided to begin offering its testing services to external indie studios.
“I mean, one of the things we’ve done to kind of contribute to that [indie developer survivability] is we built a usability lab for Battleblock Theater, which has gone really, really well,” Baez said last year at PAX East. “It’s about a year old, and it’s only internal, and now we’ve opened it up. Well, there’s that and a QA department — very small, four people — but they’re very, very good at what they do. And now we’re beginning to open that up to other developers. So Bastion for all of iOS, we tested [it] and certified [it] to make sure that [Supergiant’s] game was good.
“So we’re opening that up to independent developers as a resource so they don’t have to go — I mean it’s not any cheaper than going to a big, gigantic test firm — but you’ll get the absolute attention to detail.”
12 years ago
4J Studios is coming off the release of their latest highly anticipated Minecraft: Xbox 360 Edition title update, but that doesn’t mean their work is done. While the update …
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