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Minecraft gives gifts for its second Xbox 360 birthday
12 years ago

Minecraft gives gifts for its second Xbox 360 birthday

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Minecraft is celebrating its two-year anniversary for the Xbox 360 by giving out yet another “Birthday” skin pack. From May 8 through the 18, players can get the new …
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Super Time Force review (Xbox One)
12 years ago

Super Time Force review (Xbox One)

Super Time Force was developed and published by Capybara Games. It was released May 14, 2014 on Xbox One and Xbox 360 for $14.99/£11.99. An Xbox One copy was provided for review purposes.

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Super Time Force (STF) is a game that wears its 8-bit inspired graphics with nothing but the utmost pride. At its simplest, this is a Contra-style shooter with one hell of a modern twist to keep things interesting. As you might expect from this kind of game, the action predominantly takes place from left to right as players battle their way towards the inevitable massive boss encounter — the twist, however, is that there is absolutely no chance of (or incentive to) finish levels with just one life. That’s right folks, the clue is in the name: in STF, players are actively encouraged to roll back time, pick another character and repeat stages over and over again.

Of course, you might ask, why bother? Well, Super Time Force doesn’t just allow players to retry sections of a level after failure; it actually encourages rewinding (“Timeout”), changing characters and replaying sections to maximise collectables and because of a mechanic that Capy calls “single-player co-op.” This idea basically works by having the ghost of each previous attempt fight alongside the current character to deal damage, collect stuff and protect the live player with abilities like blocking. When a previously killed ghost survives as the result of a later playthrough, that ghost then becomes a power-up for the current player as a little thank you. Make sense? Don’t worry if it doesn’t, you’ll get the hang of things and the system will become second nature within no time at all.

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Partial refunds for Xbox Live Gold subscribers after paywall comes down

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Microsoft recently announced that it will no longer be requiring an Xbox Live Gold subscription for access to entertainment apps such as Netflix and Hulu. In June, Xbox Gold …
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Native Alaskan tribute Never Alone coming to Xbox One this fall

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Upper One Games is beginning a new frontier by combining Native Alaskan cultural storytelling with interactive gaming this fall with Never Alone. Never Alone follows a young girl who must find a …
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Games for Gold titles in June for both Xbox 360 and Xbox One
12 years ago

Games for Gold titles in June for both Xbox 360 and Xbox One

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The Games with Gold program will celebrate its first anniversary this June.  To celebrate, Microsoft is expanding the program to include the Xbox One. Additionally, Xbox Live Gold members …
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Xbox One getting Games with Gold
12 years ago

Xbox One getting Games with Gold

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Some big changes are coming to Xbox Live on Xbox One, with both paid and free subscribers getting new perks. Announced on Xbox Wire, the long-awaited Games with Gold …
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Project Totem preview: Bringing totems together while tearing friendships apart
12 years ago

Project Totem preview: Bringing totems together while tearing friendships apart

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It is the first day of PAX East, and XBLA Fans is at our third appointment of the day. It’s with the Danish developer Press Play, which, just a couple hours before our meeting, announced its next contribution to Xbox, Project Totem. Little is known about the game, except that it’s a platformer involving totem poles. Arriving at the booth, I see two mini totem pieces moving along a world made up primarily of two colors corresponding to the totem pieces. Watching it, I think to myself, “Well, this looks simple enough.” But as it goes with most things in life that appear simple, reality is an entirely different scenario. Within minutes of sitting down to play the demo I was both equally addicted and frustrated.

Playing solo was challenging, but I had all the control. Enter co-op mode. Are you and a friend/loved one looking for that next classic two-player game that will leave you feeling warm and fuzzy inside like that fat plumber and his green-clad brother used to? Great, you should probably look elsewhere then. Project Totem‘s co-op mode requires a level of communication rarely found in games, which means it could make or break your friendships. You and your partner may realize that you make a great team and work well together — or you may end up never speaking to each other again, with one of you left with a bloody nose from the impact of the other’s Xbox controller.

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$399 Kinect-free Xbox One coming June 9
12 years ago

$399 Kinect-free Xbox One coming June 9

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Microsoft’s Xbox One will achieve price parity with Sony’s competing PlayStation 4 on June 9. It’s on that date that a new One SKU sans Kinect sensor will become available for a $399 MSRP, Head of Xbox Phil Spencer announced today on Xbox Wire. This cheaper Kinect-free take on on the Xbox One will be sold in all markets in which the console is currently available.

Spencer noted the importance of fan feedback to the console holder, alluding to changes such as the elimination of the once-planned always-online feature of the Xbox One due to massive gamer backlash. “Today, we’re excited to share more ways your feedback is impacting the products we build,” he added.

The Head of Xbox also took the opportunity to point out that Microsoft isn’t forgetting about the millions of gamers who already have a Kinect sensor. “To be clear, as we introduce this new Xbox One console option, Kinect remains an important part of our vision,” Spencer wrote. “Many of you are using Kinect for Xbox One every day. In fact, more than 80 percent of you are actively using Kinect, with an average of 120 voice commands per month on each console.”

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Nutjitsu review (Xbox One)
12 years ago

Nutjitsu review (Xbox One)

Nutjitsu was developed and published by Ninjabee. It was released May 8, 2014 on Xbox One for $6.49. An Xbox One copy was provided for review purposes.

Nutjitsu Cover

Nutjitsu is, quite simply, a mobile game. It has all the makings of a great iOS or Droid game: its top-down repetitiveness is perfect for wasting time in a doctor’s waiting room or in line for a cup of coffee. Nutjitsu is simple and fun for five minutes at a time, but this version XBLA Fans reviewed is not for mobile devices; it’s for Xbox One, which is the game’s ultimate downfall.

Nutjitsu is clearly inspired by Pac-Man. The player, assuming the role of an adorable ninja squirrel, must collect acorns of different colors that denote different point values all while avoiding equally adorable ninja foxes. The game is divided into two modes. Mission Mode requires the player to complete random objectives on a randomly selected map, such as collecting a certain amount of scrolls or collecting acorns of a certain color. Survival Mode simply asks the player to survive as long as possible without being attacked by the foxes and while racking up a high score. Various power-ups are thrown into the game, like speed boosts and freeze blasts, to spice thing up and give you the upper hand. The game doesn’t boast much more than that, leading to a lackluster experience.

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The Walking Dead Season 2 Episode 3 coming this week
12 years ago

The Walking Dead Season 2 Episode 3 coming this week

The Walking Dead fans rejoice, a new episode is right around the corner! Telltale has announced Episode 3: In Harm’s Way will shamble onto the marketplace this Wednesday, May …
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