The Deal of the Week is 50% selected XBLA titles and if you don’t have some of these in your collection already, now’s the perfect time. They range from …
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In an interview with Touch Arcade, Twisted Pixel CEO Michael Wilford mentioned that the developers are toying in the realm of iOS development. “We’re working on something. …
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Fairwood Studios who create songs for the Rock Band Network went to Twitter to announce their final Super Meat Boy remix. The remix is of World 3’s Salt Factory …
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Peggle was developed and published by Popcap Games. It was released March 11, 2009 for 800 MSP (400 MSP for Gold Users).
Puzzle games are an interesting lot. They not only make you think but also to become an uncontrollable addiction. It’s all about being the best: having top scores, the best moves and lively competition on leaderboards. Popcap created the game that may have been infused with sugar for more addictive qualities. Don’t drink caffeine while playing this one, it could be dangerous. Read More
Adventures of Shuggy was developed by Smudged Cat Games and published by Valcon Games. It was released June 15, 2011 for 800 MSP. A copy of the game was provided to us for review purposes.
We’re used to thinking we find the best platformers on the classic Nintendo or Sega consoles, but in the growing future we see Xbox Live Arcade as a platform for that genre. With calls to classic difficulty in Super Meat Boy or offering an artistic experience with Braid, the types of game in that genre boom and The Adventures of Shuggy brings that same flavor.
As Shuggy, you inherit a mansion with over 100 challenge rooms. Your mission is to go throughout the rooms all over the mansion and collect the gems in each room. The game goes from tricky to downright complex in a matter of levels and the amount of variety will keep your thumbs on the edge.
One of the most promising and anticipated titles of the Summer of Arcade this year has got to be Insanely Twisted Shadow Planet. Our best of show winner has …
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Duke Nukem: Manhattan Project was developed by 3D Realms and published by Microsoft Game Studios. It was released June 23, 2010 and retails for 800 MSP.
Just over a week ago, Duke Nukem Forever was released onto the world and while you may think that’s a sign of the apocalypse, we’re all still here. Duke’s brand of humor and violence has been seen in countless iterations in different genres from first and third person shooters to the classic side-scroller. Duke Nukem: Manhattan Project aims to return to the classic side-scrolling days and make sure the aliens pay. Duke must save the city of New York from imminent destruction from aliens and fight his way through levels ranging from Chinatown to the depths of space. Now this all sounds great and fun but you have to remember that this game originally came out in 2002. What was great eight years ago doesn’t always fly in today.
http://www.youtube.com/watch?v=vtRSok9ZnmM&feature=player_embedded This trailer for the upcoming Half Minute Hero Super Mega Neo Climax is longer than half a minute but it definitely details some of the finer aspects of the …
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Shadow Complex was developed by Chair Entertainment and Epic Games and published by Microsoft Game Studios. It retails for 1200 MSP and was released August 19, 2009.
Modern games seem to always wear a little bit of inspiration from the classic days. Sonic had inspiration from Mario in the platforming realm while Gears of War got some from Resident Evil 4 in the shooter realm. Chair Entertainment’s Shadow Complex borrows a lot from classic Metroid and Castlevania games and seems to outdo both in its own little way.
You play as Jason Fleming when your girlfriend gets kidnapped during a hike in the mountains. The culprits are a mysterious terrorist organization and it’s up to you to use their own technology as a means of destroying the enemy. For being inspired by a classic style of gameplay, Shadow Complex does more in that style than most developers. But does that mean it’s always for the best?
While Crystal Dynamics is hard at work on the reboot of Tomb Raider, It’s been almost a year since we saw Lara and Totec working together in Lara Croft …
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