12 years ago
For anyone who has spent significant amounts of time with the Xbox One, it’s clear the user interface was designed with a Kinect in mind. In light of the …
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12 years ago
Super Time Force was developed and published by Capybara Games. It was released May 14, 2014 on Xbox One and Xbox 360 for $14.99/£11.99. An Xbox One copy was provided for review purposes.
Super Time Force (STF) is a game that wears its 8-bit inspired graphics with nothing but the utmost pride. At its simplest, this is a Contra-style shooter with one hell of a modern twist to keep things interesting. As you might expect from this kind of game, the action predominantly takes place from left to right as players battle their way towards the inevitable massive boss encounter — the twist, however, is that there is absolutely no chance of (or incentive to) finish levels with just one life. That’s right folks, the clue is in the name: in STF, players are actively encouraged to roll back time, pick another character and repeat stages over and over again.
Of course, you might ask, why bother? Well, Super Time Force doesn’t just allow players to retry sections of a level after failure; it actually encourages rewinding (“Timeout”), changing characters and replaying sections to maximise collectables and because of a mechanic that Capy calls “single-player co-op.” This idea basically works by having the ghost of each previous attempt fight alongside the current character to deal damage, collect stuff and protect the live player with abilities like blocking. When a previously killed ghost survives as the result of a later playthrough, that ghost then becomes a power-up for the current player as a little thank you. Make sense? Don’t worry if it doesn’t, you’ll get the hang of things and the system will become second nature within no time at all.
12 years ago
The Games with Gold program will celebrate its first anniversary this June. To celebrate, Microsoft is expanding the program to include the Xbox One. Additionally, Xbox Live Gold members …
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12 years ago
Some big changes are coming to Xbox Live on Xbox One, with both paid and free subscribers getting new perks. Announced on Xbox Wire, the long-awaited Games with Gold …
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12 years ago
Microsoft’s Xbox One will achieve price parity with Sony’s competing PlayStation 4 on June 9. It’s on that date that a new One SKU sans Kinect sensor will become available for a $399 MSRP, Head of Xbox Phil Spencer announced today on Xbox Wire. This cheaper Kinect-free take on on the Xbox One will be sold in all markets in which the console is currently available.
Spencer noted the importance of fan feedback to the console holder, alluding to changes such as the elimination of the once-planned always-online feature of the Xbox One due to massive gamer backlash. “Today, we’re excited to share more ways your feedback is impacting the products we build,” he added.
The Head of Xbox also took the opportunity to point out that Microsoft isn’t forgetting about the millions of gamers who already have a Kinect sensor. “To be clear, as we introduce this new Xbox One console option, Kinect remains an important part of our vision,” Spencer wrote. “Many of you are using Kinect for Xbox One every day. In fact, more than 80 percent of you are actively using Kinect, with an average of 120 voice commands per month on each console.”
12 years ago
The team at Ubisoft that created Rayman Origins and Rayman Legends is creating a sidescrolling adventure puzzle game. Valiant Hearts: The Great War tells the story of five characters and how …
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Just in time for the NFL draft, comes the announcement that Xbox Live Gold Members will be able to use the NFL channel on Xbox One for real-time updates …
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12 years ago
Pre-loading is still on the way for Xbox One, Major Nelson has confirmed in a Reddit thread. This is the second such affirmation of the feature making its …
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12 years ago
ID@Xbox developers now have access to Unreal Engine 4 tools through the subscription program announced by Epic Games back in March 2014. Previously, the program was catered to Xbox …
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12 years ago
Xbox Wire recently posted an interview with Jason “6995” DeGroot, composer for Capybara Games’ highly anticipated downloadable title Super Time Force. DeGroot describes the soundtrack as based “around NES …
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