Cthulhu Saves the World and Breath of Death VII developer Zeboyd Games seems fed up with Xbox Live Indie Games. They’ve been pushed around by the College Lacrosse 11 …
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It seems to be a recurring issue of late — Xbox Live Indie Games developers worried about poor sales. Who can blame them when the marketplace is crowded with fart machines, controller vibrators, and cheesy games about picking up women? Even if a game is good, it often gets flushed off the list of new releases too quickly to get noticed. There’s also the glaring issue of very little front page advertising for these games. The Indie Games channel is much more accessible than it initially was in the most recent system update, but even then some developers feel that’s not enough.
What you’ll find after the jump is my opinion, and mine only. It doesn’t represent our staff as a whole, and it’s certainly not meant to offend. Please stay objective as you read, and if you need to vent please take it out directly on me in the comments below. Again, I try to stay objective and neutral, so any stings are unintentional.
Earlier this month, the folks behind the Xbox Live Indie Games Winter Uprising went at it again with their announcement of a Summer version of their promotion. After plenty of submissions and subsequent determination, eight titles have been chosen to represent the best of what XBLIG has to offer. T.E.C. 3001, Speedrunner HD, Raventhorne, Take Arms, Train Frontier Express, Cute Things Dying Violently, Doom and Destiny and Battle High: San Bruno comprise the initial lineup and two more titles will complete the list after a community vote in early August. Stay tuned to the official website on August 1, 2011 when the voting starts and August 22 when the everything kicks off.
The full press release can be found right after the jump.
Source: Summer Uprising via Gamasutra
Shield the Beat was developed by MBrio and was released on the XBLIG marketplace on April 4, 2011. It originally retailed for 400 MSP. The price has since been dropped to 240 MSP. A copy of the game was provided for review purposes.
Some would argue that rhythm-based games are no longer fun, and for the most part they’d be right. The Guitar Hero series has gone stale and luckily fizzled out, Rock Band 3 — as great as it is — can only have so many good songs each week as DLC — and games like Parappa the Rapper have long since been thrown in the bargain bin at your local used game store.
But there’s something about Xbox Live Indie Games that bring a fresh take on tired genres. Shield the Beat does just that. It requires no plastic guitars, but instead prefers a set of thumbs that spend their time playing dual stick shooters. The premise is simple: the on-board computer is trying all sorts of crazy maneouvers to evade four enemy ships while it prepares for a hyperspace jump. You control the ships defenses. In addition to overall shields your fighter is equipped with large red and blue defensive spheres. Catch enemy fire in them to keep the main shields from failing. The barrage is all set in time to an electric soundtrack that makes it an absolute blast to play.
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Last Winter, a group of XBLIG upstarts banded together to promote their games under a single banner – the Indie Games Winter Uprising. In an effort to share the …
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In a recent blog post on Gamasutra, freelance game developer Borut Pfeifer gathered his thoughts on the viability of digital distribution in the gaming space. As an …
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XBLIG Monthly Roundup is a feature of five of the best Indie games from the past month of releases on the marketplace. There’s a lot to sift through on the XBLIG marketplace, so let us tell you what we found during our daily rounds. These are some of the best games that XBLIG has to offer for the month of June, 2011: Read More
In a controversial and somewhat confusing move, hit developer Radiangames has recently announced that they’d be increasing the price of all their XBLIG titles to 400 MSP. All of …
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