Tell us a little bit about yourself/company/team?
Discord was formed in 2009 by life-long friends James Petruzzi and Tim Dodd. Our original intention was to kill time, and have fun creating stuff. At some point we realized we had a shot at doing something really cool and unique, so we put our heads down and started working on what was to become Take Arms.
What made you decide to use the XBLIG platform for your game?
I think both of us have always wanted a game on a console, and XBLIG is the easiest path to that. No publishing deals, devkits, etc. are needed. It’s an awesome platform, just a shame it isn’t a little better managed.
Somebody set SpeedRunner up the bomb. Over and over. That’s about as much plot as you’ll get in SpeedRunner HD, but that’s ok. You play as SpeedRunner, a quick superhero-type fellow with a sweet costume and a penchant for dismantling bombs. Which is good, because the Mad Bomber is setting up bombs all over the city for you to diffuse. Each level is filled with a variety of obstacles that you must overcome using the tools you gather along the way, including a grappling hook, a jetpack, and the ability to jump off of walls. The levels all have a number of potential paths to take, so keep your mind open to different possibilities as you play through in an effort to get the best time.
Indie Games Summer Uprising (IGSU) is here and in full swing. These are the eight games chosen out of 70 that entered, 2 of which you the fans selected. IGSU is a annual promotion to show you the abilities of Indie developers and how diverse the games can be. We here at XBLA Fans have always stood by the XBLIG games and believe that some of the best gems for the Xbox 360 can be found here.
It is because of this belief in the Indie developers that we have put together this piece showcasing all the stars of the IGSU so that you can see them for yourself. We have brought everything to you in just one simple article so nothing is more then a click away. You will find game descriptions, developer website links, download links (once released), review links (once completed), trailers and screenshots.
Make sure to check back with us every so often as we update the article with the rest of the download links (saving you the search) and so you can get our final verdicts on each game.
In less than a week, the biggest event this side of winter for Xbox Live Indie Games will begin, delivering ten delicious titles over a period of ten devilishly delightful days. We’ve known the first eight games for a while, but the final two were left up to a fan vote over on the Summer Uprising Facebook page. Well, the fans have spoken, and Chester and Redd: The Lost Temple have emerged victorious.
Developer Brilliant Blue-G’s Chester is an old-school platformer spanning 50 levels and featuring a hand-drawn art style. In an interesting twist, users will be able to change the game to 8-bit, sketch, and a number of other unlockable art styles. There will also be 10 unique unlockable characters.
Blazing Forge Games’s Redd: The Lost Temple is a top-down action/adventure game featuring a “huge dungeon full of sinister traps, time based puzzles, and massive stone creatures,” according to the developer’s game description. The gameplay video shows the main character Redd navigating through the dungeon with a torch and using different abilities to work through a variety of different challenges.
Both of these games should be a welcome addition to the Summer Uprising, which begins on August 22. Head over to the Summer Uprising website for more details on all of the games, and check out the complete release schedule after the break!
The much anticipated Indie Summer Uprising schedule has finally been announced. The promotion is a great opportunity for some of the most promising indie games to gain some exposure and win your hearts. A Twitter chat will be held on Tuesday Aug 16 at 9PM EST, giving gamers the chance to speak directly with the developers, organizers, and journalists in a roundtable style chat. Use the hash tag #IGSUA to join in.
One specially picked game will be released each week day between August 22 and September 2. Two spots are still remaining though, and fans can chose which games they want to see included by heading on over to Facebook to vote for your favourite. But you need to be quick, polls close Monday, August 15 at 1PM EST. Keep reading for the full daily release schedule.
Techno Kitten Adventure was developed by 21st Street Games and published on Xbox Live Indie Games on September 6, 2010. It was re-released June 7, 2011 for 240 MSP. A copy of the game was provided for review purposes.
Gigantic hands, flying animals, rainbows as far as the eye can see–these are just examples of some of the wackiness you’ll find in Techno Kitten Adventure. The game has a simple premise: fly for as long as you can and collect points while avoiding obstacles and enjoying the techno beats that are blown. It seems simple, but does the game give you that cute kitty satisfaction, or does it fall a few furballs short?
XBLIG Monthly Roundup is a feature of five of the best Indie games from the past month of releases on the marketplace. There’s a lot to sift through on the XBLIG marketplace, so let us tell you what we found during our daily rounds. These are some of the best games that XBLIG has to offer for the month of July, 2011: