It’s been a busy few weeks for indie games on Xbox One. Here’s a quick re-cap of some releases from last week that you may have missed.
Side-scrolling, action RPG, …
The Solus Project received a new and substantial expansion recently. The Highpoint Expansion is a free add on and will allow players to explore the new and very vertical Highpoint …
Unmechanical: Extended Edition was developed and published on Xbox One by Grip Games as an improvement to Talawa Games’ and Teotl Studios’s Unmechanical. It will release on January 30, 2015 for $9.99. A copy was provided by Talawa Games for review purposes.
Up until January 21, 2015, I didn’t even know this game existed until I happened to come across an achievement list for the Xbox One version. The game peaked my interest, and I’m glad I saw that achievement list. Unmechanical was originally released on Steam and Android in 2012 and has been rereleased to home consoles with a new extra side level called “Extended”.
Unmechanical: Extended Edition claims itself as a simple game with a variety of puzzles. After starting the game and looking at the controls, it was definitely simple. The left or right stick can move the character and every button and trigger besides the Y button was a tractor beam. That’s it. What can a simple game bring to the table?
Grip Games, Talawa Games and Teotl Studios have announced that their hit game Unmechanical will now see an Xbox One release as Unmechanical: Extended Edition featuring an additional new story level with its own set of puzzles to solve. This title is releasing on January 30, 2015 for a price of $9.99 / 9.99 EUR.
The story is about a little robot that is trapped in an underground complex and his journey to freedom by means of solving puzzles that impede his path.
One of the prominent features of the game as quoted on the developer’s site is “Intuitive and simple controls, applied to a great range of interactions.”
Featured below is a trailer of the game in action.