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Team Meat and Microsoft BFFs again
8 years ago

Team Meat and Microsoft BFFs again

It seems that the handbags are finally away as Team Meat and Microsoft have kissed and made up. After a well publicised spat with Microsoft ending with Team Meat claiming they would …
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Super Meat Boy’s meaty self is on sale next month
8 years ago

Super Meat Boy’s meaty self is on sale next month

By  •  News

It’s been nearly a year since Super Meat Boy tested our thumbs and our patience and became one of the best platformers ever made on XBLA. To celebrate its …
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XBLAFancast Episode 30
8 years ago

XBLAFancast Episode 30

By  •  Podcast

It’s a four man show this week as Damon Fillman and John Drawdy join myself and Perry. It’s a longer than usual episode too, we also ran into some technical issues so apologies if there are any audio oddities.

In this episode we discuss why it matters that Crysis isn’t coming to XBLA, or rather whether there needs to be more distinction on the different parts of the marketplace. We also hit on the Indie Game Summer Uprising as well as the recent public argument between Team Meat and Zen Studios.

We talk about last weeks releases, most of which we tried out or in my case reviewed. Then we round things out with this weeks twitter topic, which was provided by @Talus.

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp30.mp3[/podcast]

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Will we see some Super Meaty pinball in the future?
8 years ago

Will we see some Super Meaty pinball in the future?

By  •  News, Rumors

A few days back Zen Studios sought to defend Microsoft from the consistent attacks by naysayers. In a press statement they not only detailed their own positive experience, but  …
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Editorial: Not everyone thinks Microsoft is evil
8 years ago

Editorial: Not everyone thinks Microsoft is evil

By  •  Features

It seems like everyone likes to gang up on Microsoft, but I’m not sure why. Maybe it’s for attention, maybe it’s from bitterness, maybe they’re ignorant to the goings on behind the scenes, and maybe, just maybe, their beef with MS is justified. But honestly I’m tired of what I largely consider to be whining. I just want to break out the world’s smallest violin and play a sad song for them. I realize that sometimes the process developers must follow complying with Xbox Live is tough, but that’s why we don’t get several patches for a game, why we have the most secure network, and why we as consumers are happy with our service.

What’s coming next may seem a little sharp to some. Please remember that this is an editorial, so it’s my opinion, and mine only.

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Team Meat on the ‘grinder’ about iOS Meat Boy clone
8 years ago

Team Meat on the ‘grinder’ about iOS Meat Boy clone

By  •  News

They say imitation is the best form of flattery, but is this truly the case when it comes to video games? Many of you know about the Splosion Man rip off MaXplosion for iOS, which Twisted Pixel took in stride and in return had their own fun. Now there is a Super Meat Boy rip off called Tobar which appears on iOS as well. This is in no way, shape or form a coincidence as you can see for yourself; square main character, check, buzz saws everywhere, check, wall jumping and sliding, check. Read what Edmund McMillen, the co-creator of Super Meat Boy, said to Destructoid on the issue after the break.
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Final Super Meat Boy Remix coming to Rock Band 3 on RBN

By  •  News

Fairwood Studios who create songs for the Rock Band Network went to Twitter to announce their final Super Meat Boy remix. The remix is of World 3’s Salt Factory …
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Team Meat speaks out: What didn’t make it and why
8 years ago

Team Meat speaks out: What didn’t make it and why

Super Meat Boy took 18 months to develop, and through out that year and a half many changes were made to this meaty game. Nothing was set in stone until the very end of this journey. Everything went through close examination to decide if it was the best it could be, including unlockable characters, the levels, menus, and even Meat Boy himself. Find out why some of these things where changed and why others were axed all together.
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XBLA developers representing in the top 100
8 years ago

XBLA developers representing in the top 100

By  •  News

Develop is a game design website that focuses on developers in the gaming industry and with their Develop 100, they rank the top 100 game developers in the industry …
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Brawler Week: Team Meat Interview
8 years ago

Brawler Week: Team Meat Interview

Technically Brawler Week is over but we have a slight addendum…

Associate Editor John Carson recently got the chance to speak to Edmund Mcmillen and Tommy Refenes better known as …
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