If you were looking to beat the summer heat by locking yourself up indoors with the A/C set to full blast and a heap of new games to kill the …
Life is Strange‘s second episode of five will be launching on March 24. The date was recently revealed by a developer session at EGX Rezzed. When the series originally began developer Dontnod had planned to have six weeks between releases. It’s going to just missed that initial goal by a week for the second episode, so here’s hoping the studio can hit its next release goal since there is no word on changing the prior plan.
Dontnod played a 15-minute section of the latest episode live, which can be seen below the break. Obviously there are spoilers abound, so tread at your own risk.
“It’s like Gone Home,” my roommate tells his curious D&D buddies of the game I’m playing for review. A cursory glance at the screen would lead you to believe that he wasn’t wrong, either. The game in question, Life is Strange: Chrysalis from Dontnod Entertainment and Square Enix, does feature a similar protagonist. Main character Max Caulfield is a young, confused girl looking for answers about the disappearance of another girl. After five years away in Seattle she’s returned to her small hometown of Arcadia Bay, OR to attend a prestigious boarding school. Chrysalis‘ setting puts Max in classes, at the school dormitories and at an old friend’s home. She’s not literally alone like Kaitlin Greenbriar in Gone Home, but as the shy kid in the back of the class, Max often feels like it.
If you stopped reading this review after that first paragraph, no one would blame you for describing Life is Strange as that game that’s “like Gone Home.” The two titles have one big difference, however: Gone Home is about solving puzzles, while Life is Strange is about solving conversations. And whereas video game puzzles usually only have one correct solution, conversations have room for many possible options to carry a game forward.
You’ve read our picks for the best XBLA and ID@Xbox games of 2014. Now it’s time to look forward with us at what might be the best games of 2015. While fully acknowledging that some of these games likely won’t up to their billing and others may get pushed into 2016, these are the 2015 games that XBLA Fans is currently most looking forward to. If these releases aren’t on your radar yet, they will be after you’re done reading.
Developers: Other Ocean Interactive and The People of the Internet
#IDARB is a particularly interesting game to say we’re anticipating in 2015, seeing as XBLA Fans got our hands on what we were told was the “final” game in December and published our review already. This zany handball-meets-platformer game from Other Ocean Interactive and the fine folks of the internet — many features crowd sourced — isn’t officially out until February, though, when it will be part of the Games with Gold promotion. It’s difficult to explain just what #IDARB is, but it’s easy to recommend that you go play it when it releases next month.
Last time on Life is Strange, XBLA Fans introduced details about this episodic narrative driven adventure game here.
This time, the developers have released their first developer’s diary for Life is Strange showing …
Square Enix and DONTNOD Entertainment have announced a new episodic, narrative driven adventure game of the story of a high schoolgirl named Max who suddenly discovers she can rewind time and saves her friend Chloe from danger with her new powers. Strange events start to occur as the pair stumble into the darker side of Arcadia Bay when they uncover the truth of the disappearance of a student.
Life Is Strange is set to release on Xbox 360 and Xbox One on January 30, 2015.
Episode one is priced at $4.99 and episodes two through five can be purchased individually for $4.99 when each episode is released. Each console will have a different bundle option available for purchase:
Check below on the first reveal of Life Is Strange.