Babel Rising was developed by Mando Productions and published by Ubisoft. It was released June 13, 2012 for 800 MSP. A copy was provided for review purposes.
We’ve all been there. You move into a nice area with a great view and some jumped up Babylonian builds a ruddy big tower…well maybe not. Babel Rising is the latest Kinect centric game released on XBLA. The game aims to give players the “hands of god” to smite tiny Babylonians who persist in building a large tower. Players utilize the elements of fire, water, earth and air to create bolts of lightning and gigantic floods that reign down punishment. The game plays out much like your standard Tower Defense affair, except here we’re trying to halt the creation of a tower rather than the destruction of one. The motion controls are designed to give players a unique sense of power, but does flapping your arms around in your front room yelling “ultimate power” really provide a god-like experience?
A long time ago, in a news post far, far away, Rovio announced that Angry Birds would be heading to XBLA. We thought that was all forgotten about and …
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It may be E3 week but here at XBLA Fan’s we’ve not forgotten about the regular stuff like Deal of the Week. This week doesn’t appear to have any …
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While the rumor first hit that Tony Hawk’s Pro Skater HD might be hitting July 11, we have some more information that might ring that date true. Eurogamer confirmed …
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Ever look at the collection of video streaming apps available on Xbox Live and think to yourself, “You know? This could use more apps.” If so, you’re in luck – Amazon Instant Video is now available on the Xbox 360.
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Double Fine’s Tim Schafer recently met with SFWeekly and revealed news of a sequel to the recent XBLA hit Double Fine Happy Action Theater. The Kinect only title, which …
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Dragon’s Lair was developed by Digital Leisure and published by Microsoft Studios. It released May 18, 2012 for 800 MSP. A copy was provided for review purposes.
Odds are, you’ve played Dragon’s Lair – or, at least, know the basic style and premise well enough. Since its release in the early 1980s, Don Bluth’s magnum opus has been released and rereleased literally dozens of times on as many platforms. The game puts the player in the shoes of Dirk the Daring, a knight who ventures into the lair of the evil wizard Mordroc to rescue Princess Daphne from the nefarious dragon Singe. Rather than controlling Dirk directly, the player controls his reflexes at periodic intervals as he traverses through the castle – think quick time events – and slow reaction time or choosing the wrong action at the wrong time spells certain doom for the hero.
Until last week, the Xbox 360 was one of the few systems the game hadn’t been ported to. How does Digital Leisure – no stranger to repurposing the game for new platforms – do with the transition? About as well as can be expected…but that may not be a good thing.
This week’s Deal of the Week comes with a Kinect flavour. From 15-May to 21-May, you can chop, dance, balance or strike a pose till your hearts content with …
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With all of the new media apps available on Xbox Live nowadays, it seems the only thing missing is a web browser. According to a new rumor that may …
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Microsoft will release a $99 version of its 4GB Xbox 360 video-game console complete with a forced $15 monthly subscription fee as soon as next week, reports The …
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