This week join myself, Perry, Todd and Andrew as we discuss the latest XBLA releases. Kicking things off with a lengthy discussion of Sine Mora which everyone but me played, and mostly enjoyed. Myself and Andrew briefly touch on Rayman 3: Hoodlum Havok, but we both agree if you want a Rayman platforming fix, track down Rayman Origins.
Then it’s onto an especially raucous edition of the news segment with Perry. To say we go off on some tangents might be an understatement, but we still deliver lots of newsy goodness for you guys so don’t fret!
Todd Talk tackles promotions, do they help or hinder the games in and around them? Andrew finishes things up with Crews’ Community Corner, with a couple of interesting twitter questions and the Remember the days game. Be sure to play Alien Hominid HD this week and let us know what you think on twitter.
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Now that we’ve seen all four games released, which one did you love most. We had mixed feelings. We loved Alan Wake’s American Nightmare, and Warp was a …
We totally missed January, but the Monthly Recap is back for February! Yaaay. There’s an immense amount of news this month because for some reason February is XBLA month. There’s roughly a million game announcements and DLC as well. I suggest hitting CTRL + F and searching for the copious news about your favorite game. Or games. Or just read all the news, because that’s a good idea.
Beyond the “things that happened”, there’s also several Friday Top Fives and Most Wanted’s this month as we continue to beef up our feature repertoire. Our chief feature, A Year In Review (2011) is definitely worth checking out for some insight into the fluctuations in XBLA cost versus review scores. Lastly, amongst the five podcasts is our Music Special which showcases some of the best XBLA soundtrack tunes since its inception.
Without further ado, welcome to February all over again!
Warp was developed by Trapdoor and published by Electronic Arts. It was released February 15, 2012 for 800 MSP. A copy was provided for review purposes.
Kicking off Microsoft’s House Party event, Trapdoor’s Warp is a stealth/ puzzle game that draws from some of the most celebrated franchises in the gaming library (Portal and Metal Gear Solid come to mind). Players take control of Zero; an ostensibly adorable alien held captive by human scientists in an underwater labyrinth of labs and curious mechanical contraptions. The dastardly men of science are performing all manner of foul experiments on the little fella, but it’s not long before Zero’s harnessed the power of his titular talent and is embarking on a violent quest through the belly of the science facility in a bid to retrieve his lost abilities and unite with an enigmatic alien life form that contacts him telepathically (and acts as a handy guide).
While he looks all cuddles and kisses on the outside, Zero’s a bit of a barbarian; capable of teleporting inside of his human captors, causing them to burst in a crimson shower and just about everything in Warp is anchored by Zero’s natty teleporting ability.
Back to a three man show this week, myself, Perry and Todd haven’t been playing too much this week. There has however been a whole lot of news so we talk about that, there sure are a lot of games coming out in February.
We also debut a brand new segment! It’s called Todd Talk and it involves Todd talking, it’s ingenius naming I’m sure you’ll agree. For his first Todd Talk our guide co-ordinator extrordinaire shares some thoughts on DLC in relation to XBLA games.
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