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Fez

Fez review (XBLA)
13 years ago

Fez review (XBLA)

Fez was developed by Polytron and published by Microsoft/Trapdoor. It was released on April 13, 2012 for 800 MSP. A copy was provided for review purposes.

A few years ago Fez started making noise in the indie game scene as a game that had the potential to create a sense of immersion that would rival even the most cherished indie titles like Braid or Limbo. Polytron took their time with the game but now that Fez has finally released on XBLA, it’s clear that their time was well spent. Creating a game that forces gamers to truly think and explore these days is a fairly tall order. But Fez does just that. A sense of adventure and exploration accompanied by the classic 8-bit look will leave gamers swearing they have gone back in time to era they grew up in. An era where subtle clues were left behind for gamers to discover and slowly piece things together providing a true sense of accomplishment. An era where things may have initially looked simple but were far more complex once properly studied. Read More

Who says you can’t preorder XBLA games…

By  •  News

Our very own John Carson has turned into quite the comedian lately (I think he’s channeling his namesake). When talking about how excited I was for Fez I mentioned …
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The trials, tribulations and faces behind Fez
13 years ago

The trials, tribulations and faces behind Fez

By  •  Interviews

Having been in development for over five years, Fez is a indie/special/something game that has embodied many of the personal challenges its creators have faced, not making the endless development of it seem any shorter. The attendees of the yearly Independent Game Festival Awards at the Game Developers Conference in San Francisco were witness to the emotional release of Fez creator Phil Fish and his colleagues when they accepted the Seamus McNally Grand Prize and $30.000 dollars in prize money last month. Fish, a personal indie hero of mine, is currently starring in the renowned and Sundance award winning documentary Indie Game: The Movie, where he is followed through-out trials and tribulations of finishing Fez. His team’s journey up until receiving this award, touched me in a very personal way.
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XBLAFancast Episode 56 – Podcast coordinating
13 years ago

XBLAFancast Episode 56 – Podcast coordinating

No Todd this week, but myself, Perry, Andrew and special guest Shawn Saris get by without him. I talk briefly about Wrecked: Revenge Revisted, while we all talk for a good while about South Park: Tenorman’s Revenge. If that’s not enough, you can check out Andrew’s review for more in depth details.

Perry brings the news as always, which this week includes some high profile release dates. Andrew finishes things up with a twitter question and telling us about the new Remember the Days game, which is Gripshift. He won’t be here next week so you’ve got two weeks to play it and share your thoughts on twitter.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp56.mp3[/podcast]

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Weekly Roundup: April 1
13 years ago

Weekly Roundup: April 1

XBLA’s name is changing to…April Fools!
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Fez finally switches dimensions on April 13 for 800 MSP
13 years ago

Fez finally switches dimensions on April 13 for 800 MSP

By  •  News

Over three years later, we finally have a release date for Fez and it’s coming much sooner than the previous rumored May 2 date. It’ll be coming out on …
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Fez finally passes certification
13 years ago

Fez finally passes certification

By  •  News

In what feels like an eternity, the long-awaited two-time IGF winner Fez has finally passed Microsoft certification. This bodes well with hopeful release sometime very shortly. While the rumored …
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Weekend Rant: Let’s give Phil Fish a break
13 years ago

Weekend Rant: Let’s give Phil Fish a break


Phil Fish began Fez years ago and went through countless cycles of development. Some of this was documented in Indie Game: The Movie and after a showing at GDC, a Japanese developer asked his opinion on Japanese games to which he replied “your games suck”. Since then, the whirlwind of hate he’s receiving is pretty crazy, people saying he has zero games out and doesn’t deserve to say things like that. Others even saying he doesn’t deserve the grand prize at the IGF awards, purely for either winning one already or for his comments. I offer one request about all of this hub-bub though.

Can’t we just give him a break?
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Weekly Roundup: March 17
13 years ago

Weekly Roundup: March 17

Weekly Roundup compiles all the biggest news stories, reviews, and releases from the week into one handy post on the weekends.


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Footage shows off full Fez GDC demo
13 years ago

Footage shows off full Fez GDC demo

By  •  News, Media

Polytron’s Fez has been getting a lot of exposure lately, but anyone who’s still pining for coverage of Gomez and Dot’s adventure just got their wish granted. The …
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