It seems like an eternity but we’re looking this year for the release of Fez, from Polytron Corporation and creator Phil Fish. Joystiq had an interesting interview with him during SXSW talking about the development and what’s next for Polytron Corporation. Originally, Phil wanted the game the come out during Q1 of this year but that sadly didn’t happen since they just got back from certification and didn’t pass it.
“We’re trying to put pressure on them to release it as soon as possible because the zeitgeist is really good right now, with the movie starting to get a lot of play and the award. And, also, it’s been five years. I don’t want to wait another two months after that.”
Some pretty huge news came out of the Independent Games Festival with a brand new game and a soon-to-be-released game winning one of the big prizes. Before we start big, Capybara Games’ Super T.I.M.E. Force won the XBLA prize which ensures publishing and funding by Microsoft for the upcoming title. The trailer looks insane with questions of 12 player co-op or the amount of enemies on screen is amazing. It looks sort of like Metal Slug in crazy space. No pricing or date announced but watch the trailer so you know what craziness to expect.
A lot of people have been looking forward to the release of indie developer Polytron’s Fez for a very long time. The platformer has been in development for almost half a decade. It has made appearances at a plethora of industry conventions. Fez even took home top honors at the Independent Games Festival…in 2008. Rumors of a May release sprung up not long ago, and were then quickly debunked by Polytron’s own Phil Fish. No matter how badly the gaming public wants the title to finally see the light of day in the near future, however, it only just recently entered the certification process and is unlikely to be available before the summer.
Developer Renaud Bedard recently addressed a crowd at this week’s GDC in San Francisco about the prolonged process of making Fez a reality. “The fact that Fez was such a long project means that we kept upgrading,” explained Bedard. “Fez is our first game, our first project. It’s hard to manage the fact that you want the game to be perfect.”
No studio ever sets out to release a bad game, of course; they all want their baby to be flawless. Yet not everyone spends close to five years chasing down that dream. Joystiq, who was on-hand for Bedard’s GDC presentation, reports that the main reasons why protagonist Gomez’ adventure remains unreleased is technical enough that Polytron had to make up internal design terms to describe it.
Polytron’s latest trailer for its platformer Fez has arrived in dizzying fashion. Poor little Gomez isn’t quite tall enough to ride the Gravitron when the carnival comes to …
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Update: Polytron’s Phil Fish has informed Joystiq that Fez won’t be coming out May 2 after all. In reality, the game has only just entered certification, and a …
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Straight from Phil Fish and company themselves, Fez has finally been submitted to Microsoft. After the recent ESRB rating, it’s only moments away from Fez‘s release while it waits …
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One of the best parts of the Game Developers Conference (GDC) is the Independent Games Festival (IGF) where they celebrate indie games from all over and discuss their work …
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Although it has not yet turned up publicly on the ESRB’s website, developer Polytron has declared over Twitter that its platformer, Fez, has been rated by the board. The …
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We consider it our duty to keep our readers informed about upcoming games but for a couple of upcoming XBLA releases, the developers have done our job …
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Two of the most hotly anticipated XBLA titles primed for release this year have been nominated for awards at the 2012 Independent Games Festival. Polytron developed Fez and Mossmouth’s XBLA version of PC-hit Spelunky have tallied five nominations between them. Congratulations are in order.
Both games have been put forward for the Seamus McNally Grand Prize as well as the Technical Excellence award, with Spelunky snatching a third nomination in the Excellence in Design category. The caliber of the competition at this year’s Independent Games Festival is particularly high with games like Atom Zombie Smasher, To the Moon and Frozen Synapse vying for bragging rights alongside the future XBLA titles, a sure-fire indication of Fez and Spelunky’s potential to be something special.