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Bodoink

XBLA Fans Monthly Roundup (February 2012)
8 years ago

XBLA Fans Monthly Roundup (February 2012)

We totally missed January, but the Monthly Recap is back for February! Yaaay. There’s an immense amount of news this month because for some reason February is XBLA month. There’s roughly a million game announcements and DLC as well. I suggest hitting CTRL + F and searching for the copious news about your favorite game. Or games. Or just read all¬†the news, because that’s a good idea.

Beyond the “things that happened”, there’s also several Friday Top Fives and Most Wanted’s this month as we continue to beef up our feature repertoire. Our chief feature, A Year In Review (2011) is definitely worth checking out for some insight into the fluctuations in XBLA cost versus review scores. Lastly, amongst the five podcasts is our Music Special which showcases some of the best XBLA soundtrack tunes since its inception.

Without further ado, welcome to February all over again! Read More

Bodoink coming Spring 2012 for 400 MSP

By  •  News

An unsuccessful¬†Kickstarter campaign¬†apparently hasn’t stopped Chicago developer Robomodo from getting their Kinect-based pinball adventure Bodoink released on the Xbox. The game, in which you use the Kinect to guide …
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Bodoink funding unsuccessful
8 years ago

Bodoink funding unsuccessful

By  •  News

Yup, we’re as surprised as this guy. Robomodo’s upcoming Kinect title Bodoink was unable to reach the goal in their Kickstarter campaign. Never fear though, key Robomodo folks have …
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What we are playing: December 18
8 years ago

What we are playing: December 18

What we are playing is a weekly column that appears each weekend. Various staff members let the world know what games had them hooked the past week and which ones …
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Preview: Bodoink
8 years ago

Preview: Bodoink

Have you ever wanted to design a videogame without having to learn all that pesky computer science? Well, the folks at Robomodo have your back. The studio behind the recently announced Tony Hawk Pro Skater HD has launched a Kickstarter campaign to help get funding for their latest game, Bodoink, a wacky pinball/pachinko hybrid for Kinect. By raising the money without having to rely on a publisher they’ll be able to retain creative control of the game, and they’ve decided to pass much of this control on to the project’s backers (namely, you guys). We spent some time this week with Robomodo lead designer Patrick Dwyer to talk about Bodoink and the Kickstarter (listen to the interview here), and to give the game a try.

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XBLAFancast Special – Bodoink interview
8 years ago

XBLAFancast Special – Bodoink interview

We sit down with Patrick Dwyer of Robomodo to talk about their upcoming game, Bodoink.
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Robomodo looking for funding and publisher for Bodoink
8 years ago

Robomodo looking for funding and publisher for Bodoink

Developer Robomodo has kicked off a unique fundraising campaign for its upcoming Kinect enabled human pinball simulator Bodoink. Utilizing Kickstarter, Robomodo is seeking donations from the gaming community to …
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