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Blood of the Werewolf

Blood of the Werewolf review (XBLA)
10 years ago

Blood of the Werewolf review (XBLA)

Blood of the Werewolf was developed by Scientifically Proven and published by Midnight City. It was released on June 11, 2014 on Xbox 360 for $6.99. A copy was provided for review purposes.

BloodoftheWW2

In Blood of the Werewolf, players take on the role of Selena, werewolf mother out for revenge. The game is made up of various combinations of two types of gameplay — indoors, Selena is a crossbow-wielding vampire hunter, and at night, she transforms into a vicious werewolf. The game attempts to recapture the best of classic games like Capcom’s Ghouls ‘n Ghosts by focusing on difficult sidescrolling gameplay. Unfortunately, it is an attempt only, thanks to extreme repetition of the worst elements of those games without success at carrying over much of the charm of the classics.  A lack of enemy variety and a failure to integrate many of the game’s abilities into the core gameplay hampers what might have been an enjoyable experience.

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The Xbox Games of 2014: Part I
10 years ago

The Xbox Games of 2014: Part I

Xbox Games of 2014: Part I

We’re late, and it seems that’s become somewhat of a trend for us lately. Our Game of the Year awards weren’t doled out until January, and now our look forward at the XBLA and Xbox One XBLA-type games of 2014 is just making its way to you in February. You were on your own when it came to planning out January’s releases, but now it’s time for our annual look ahead at the top downloadable games likely to arrive on an Xbox platform during the (remainder of) the year ahead. Read on to find out what you can expect out of Xbox over the next (not quite) 365.


Below


Developer: Capy Games

Developer Capy Games is hard at work on two games for this year, including the Xbox One exclusive Below. Announced during Microsoft’s E3 2013 press conference, the game centers on a adventurer who lands on the shore of a mysterious island. The game’s major focus is exploration; your character is but a tiny portion of the screen to show the full scale of the island. There’s plenty of island to see, and the randomly generated environment will ensure every adventure will be unique. Making it through the island will not be a walk in the park: the “roguelike-like” combat and permanent death will make survival difficult, but Capy promises to play fair. Only those who can brave the game’s toughest challenges will find the game’s hidden secrets and discover what lies below.

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