The 4J Studios port of Mojang’s world-building PC title,
Before we go marching on into the land of statistics… Yes the following figures are based on leaderboard data. No it’s not entirely accurate. It is, however, the best barometer we have. Onward!
It’s been a fine two months. We’ve seen the likes of Trials Evolution and Minecraft shatter records, Fez and The Walking Dead revitalise dusty genres and titles like Skullgirls and The Pinball Arcade bolstering genres with an already strong showing on XBLA. Not to mention Fable: Heroes, The Splatters and Anomaly Warzone Earth rounding out a special 8 weeks.
Rewind a little to April and actual sales data isn’t quite as cheery, at least not across the board. As usual, Gamasutra has the full rundown.
The most non-American edition of the XBLAFancast ever, maybe. With no Andrew or Todd this week it’s up to myself and my two Canadian buddies Shawn and Perry to keep things going.
This week we talk about Mad Riders a bunch, plus a whole lot of other games. Perry drops all the news, like all of it. Then we have some twitter questions, thanks to @Lunchbox700 and @NodNolan for those, to round things out.
Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!
Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp63.mp3[/podcast]
Major Nelson has released the weekly most-played titles lists for both XBLA, XBLIG and Xbox 360 in general for the week ending May 14, and, unsurprisingly, Minecraft: Xbox …
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Minecraft for Xbox Live Arcade will be getting its first free update in just a couple weeks, Roger Carpenter, lead producer of the fastest-selling game to ever hit the platform, has informed XBLA Fans. Digital crafters can look forward to what has been dubbed an interim update fixing a number of bugs when it arrives. Carpenter confirmed that dummy glitches, sleeping, clay issues and more will be remedied when it goes live.
A more robust update (1.7.3) will then follow at an undetermined date in July. Designed as the first in a series of post-release downloads to bring the port up to speed with the PC version, 1.7.3 will not include any additional Achievements due to it being free. (Those players who feel the itch to bump up their Gamerscore need not necessarily worry: traditional Xbox Live DLC with extra Achievements is being considered for sometime down the line.)
[springboard type=”video” id=”496935″ player=”xbla001″ width=”640″ height=”400″ ]
Unfortunately the size of the maps (1024 by 1024 blocks) is not set to be bumped up yet. The reason, says Carpenter, is that the game’s creators want to make sure they have sufficient room to expand the game as it grows. Any PC bugs that were not fixed until later updates will not be taken care of with 1.7.3, but, as mentioned, the plan is to eventually update Minecraft: Xbox 360 Edition enough so that it matches up with the PC version.
View the stream: [springboard type=”video” id=”496935″ player=”xbla001″ width=”640″ height=”400″ ]
We announced earlier this week that we would be kicking off Thursday Night Streaming with a Minecraft Game Night. …
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First thing’s first, apologies for the low quality audio in this weeks episode. Numerous technical difficulties caused some issues which led to some parts of the show to dip in quality, I did try to salvage it as best I could but it’s not perfect. Thankfully the show is still mostly listenable and everything should hopefully be fine next week.
This weeks episode sees the return of former podcast co-host and current Game Music Fans Managing Editor, Tyler Cameron. He shares a familiar story of getting sucked into Minecraft and not quite knowing why. Perry is on the review for Sonic The Hedgehog 4: Episode 2, he gives us his not so great impressions.
Todd Talk this week is all about episodic gaming, after which we discuss what we think does and doesn’t work when trying to make an episodic game.
Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!
Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp62.mp3[/podcast]
Microsoft, in response to a deluge of complaints from SDTV owners unable to play splitscreen Minecraft, has revised the game’s overview on the Xbox Live Arcade Marketplace, reports …
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In an effort to bring more video to the site and to reinstall our community focus, we are bringing Thursday Night Streaming to the fold. Our video guru, Shawn …
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Trials Evo and Minecraft remain popular while elsewhere a certain New York cop with a checkered history makes a long-awaited comeback.
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