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Search Results for: the cave

Weekly Roundup: June 24

By  •  June 24, 2012

Weekly Roundup compiles all the biggest news stories, reviews, and releases from the week into one handy post on the weekends.


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Best of XBLA at E3 2012

By  •  June 20, 2012

Every year, E3 seems more hectic than the last. We spent five hectic days getting our eyes and hands on every XBLA game possible and we’ve picked out eighteen games that stood out from the crowd. Here is the run-down on the very best XBLA titles from E3 2012. Read More

XBLAFancast Episode 65 – Todd Talks E3

By  •  June 12, 2012

Todd returns from E3 this week, so once we get the new releases out of the way it’s pretty much all Todd all the time. He tells us about some of the games he saw last week, a list of which you can find below. So if you were interested by the XBLA games being shown off last week, odds are we talk about them this week.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp65.mp3[/podcast]

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XBLAFancast Episode 63 – Watery Field Zone

By  •  May 29, 2012

The most non-American edition of the XBLAFancast ever, maybe. With no Andrew or Todd this week it’s up to myself and my two Canadian buddies Shawn and Perry to keep things going.

This week we talk about Mad Riders a bunch, plus a whole lot of other games. Perry drops all the news, like all of it. Then we have some twitter questions, thanks to @Lunchbox700 and @NodNolan for those, to round things out.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp63.mp3[/podcast]

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Editorial: Okay, so maybe HDTVs do make you a better gamer

By  •  May 3, 2012

Whine, whine, whine. That’s all my friends do when they come over to my house to game. I hear stuff like “I can’t see anything!” or “I could actually win a match if we were on my TV.” Whatever, I thought. I still kick their trash when we’re playing online, so why would an HDTV matter? (By the way, that’s not my TV) Then I started playing the first Mass Effect. Having conversations with NPCs was nigh impossible. I had to sit just a few feet from the TV, and that’s saying something because I have great vision. The text was just too small. I couldn’t read HUD values, bios, or pretty much any other text, either. Still, I dismissed it and played through.

I’m a tightwad when it comes to money. When you have a wife and two kids, a mortgage, bills, etc. you will be too. My philosophy has been not to replace a TV if it ain’t broken. To my chagrin both of my TVs are stubbornly resilient. I’ve had ‘offers’ from two brothers-in-law and several friends to sabotage a TV just so I can pick up something that’s HD. Still I resist. Why should I spend money on something I don’t need? Or do I?

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Shank 2 Guide – Collectables and the Kitchen Sink

By  •  February 6, 2012

Skip straight to the Kitchen Sink?

Level 1 – The Dark Road Home

  1. Militia News Article – After the counter attack tutorial room you climb a large …
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Boulder Dash XL gives us Retro mode and new screens

By  •  July 13, 2011

Developer Kalypso Media announced today that Boulder Dash XL has just released on Xbox Live Arcade at 800 MSP, coming with refreshed 3D HD look, new game modes, leaderboards, and a set of newly produced caves. Furthremore, Kalypso revealed one of the game modes called “Retro” with several original features, in ode to all the classic gamers.

‘Retro’ mode features:

  • 25 Caves, following the design guidelines of the original game
  • Caves created solely using the game elements featured in the classic
  • All the classic enemies are there, behaving exactly how they did in 1984
  • Glorious 8bit-Soundtrack
  • Original graphics and characters rendered in real-time 3D

You can check out all the new screenshots and the full press release after the break.
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Rewind Review: Castlevania: Symphony of the Night (XBLA)

By  •  June 3, 2011

Castlevania: Symphony of the Night was developed by Konami. It was ported by Digital Eclipse and published by Microsoft Game Studios. It was released on March 21, 2007 and costs 800MSP.

Castlevania: Symphony of the Night was originally released for the PlayStation in 1997 with everything we had grown to expect from the Castlevania series. You are Alucard and are slated to kill Dracula before he follows through with his evil plans. Pitted with this mission you will take on all kinds of enemies including giant wolves, skeletons and even death himself, the Grim Reaper. With a plethora of weapons, armor, magic and items at your disposal can you stop Dracula before it is to late.

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Rewind Review: Ikaruga (XBLA)

By  •  April 12, 2011

Ikaruga is a vertical shooter developed by Treasure and released on Xbox Live Arcade April 9, 2008. The game is a port of the arcade original that was released 2001. It also received a Japan-only port to the Dreamcast and a much later port to the GameCube in the US. With so many versions, why should we be concerned about yet another one? The answer is simple – this is the definitive version of the game.

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Castle Crashers Animal Orb Guide

By  •  March 30, 2011

This is a guide geared towards helping you locate all the Animal Orbs in Castle Crashers. Before you collect every Animal Orb, you will likely need to look at our Items Guide in order to fully understand what is required to collect each Animal Orb. And when you are finished collecting the Animal Orbs, take a look at our Character Guide if you wish to unlock all the characters as well. Read More