http://www.youtube.com/watch?v=tVVX8ybRQEI
Another developer diary from Lionhead Studios for Fable Heroes has been released just in time for its May 2 release. It is a four player hack and slash fantasy …
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14 years ago
The family is about to sit down for dinner and we’ve just wished each other Happy Easter — over the phone. Instead of sitting down at the dining room table with the rest of the family, I’m hours away in Boston for PAX East. A little white bunny is on a screen in front of me, but he’s not that bunny. No, this little rabbit hops down an entirely different trail than Peter Cottontail. The rabbit in question on the show floor, Ash, is the star of Arkedo Studio’s Hell Yeah! Wrath of the Dead Rabbit and the Prince of Hell. The independent French studio has previously developed handheld, mobile and XBLIG games, so most Xbox gamers aren’t terribly familiar with it. Well, that’s all going to change this summer when Arkedo releases what studio co-founder Camille Guermonprez would later describe to me as “a [fluffing] video game.”
Easter Sunday was the final day of the 2012 convention hosted by Penny Arcade, and an appointment with Guermonprez to discuss Hell Yeah! was the last one on the XBLA Fans schedule for the weekend. I had passed by the game’s booth many times over the weekend and caught glimpses of what appeared to be a wonderfully insane and gorgeous action title that proudly channels early ’90s Genesis and SNES side-scrollers. Several other members of the team had gotten their hands on it during the first two days of the con and word was that this was not a demo to be missed.
But my schedule was jam-packed with appointments to play other promising games and talk to other developers all weekend. Hell Yeah! would have to wait. When XBLA Fans EiC John Laster, reporter Nick DePetris, photographer Scratch Pratt and I finally arrive to speak with Guermonprez, though, it turns out that we are doomed to wait just a little longer. Guermonprez, surely having spent even more time on his feet and in interviews than I had during the weekend, had given in to exhaustion and headed to lunch. And so we waited.
14 years ago
No Andrew this week so we brought on PSNFans writer and new podcast producer of the PSNFancast, Josiah Renaudin. He joins us for one of our longest new releases/what we’ve been playing discussions possibly ever, in which we talk about Bloodforge, Deep Black: Episode 1, The Walking Dead and the Hybrid beta.
Perry of course brings all the big news stories, followed by Todd Talk and a twitter topic. You still have another week to play the Remember The Days game, which is Heavy Weapon, and send your thoughts to us on twitter.
Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!
Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEpisode59.mp3[/podcast]Just a few days ago we were all sent spiraling away from our computer screens, cringing at the news of DTP’s insolvency announcement. Luckily, one way or another, Awesomenauts has pulled …
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14 years ago
Trials Evolution is about to celebrate two weeks since its release, and as expected the really great tracks are starting to surface. There were so many that we’ve upped our showcase this week to five tracks: three trials tracks, one supercross, and a skill game. As always you can find these tracks by entering Track Central, selecting Get Tracks, then pressing X to search. Enter the gamertag below to find the track. Be aware that the search is case sensitive.
Need more ads in your Xbox media apps? Well, you’re getting them whether you like it or not – Microsoft has expanded its lineup in advertising partners on Xbox Live, the company announced last week (as reported by Gamasutra). Since December, many media apps on Xbox Live have featured 15- to 30-second video ad spots, including UFC, Crackle and TMZ. With the expansion, new apps will soon feature the ads, including ESPN, Last.fm, GameSpot and others.
14 years ago
The Walking Dead was developed and published by Telltale Games. It was released April 27, 2012 for 400 MSP. A copy was provided for review purposes.
Zombie games: They’re nothing new; some may even argue they’re overdone. We even have our fair share on XBLA already. The vast majority of games featuring zombies use the shambling undead as cannon fodder, the thing players need to mow down with a machine gun to progress.
With The Walking Dead, Telltale Games looks to do something a little different. Much like the comic series it’s based on, this isn’t about killing all zombies in your way, it’s a story about people. What do we do when society collapses and the dead come back to life? It’s a question that’s been the crux of some of the best zombie movies, but one that often falls by the wayside when it comes to games.
So if you’re expecting a game where you must survive the zombie apocalypse by aiming down the sights of your pistol and getting some headshots, you’ll have to look elsewhere. The Walking Dead is a fairly traditional point and click adventure game; while you do have direct control over the main character most of your interaction with the world will be through an onscreen cursor or making dialogue choices. Read More
14 years ago
Spanish developer Tequila Works has released the first developer diary for its debut effort, Deadlight. In the diary, CEO & Creative Director Raúl Rubio is joined by Narrative …
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14 years ago
Update: According to Jasper Koning of Ronimo Games, Awesomenauts will be releasing as planned. Expect our guide and review to be up in the following week.
We hate being …
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14 years ago
Sega has recently been porting their classic games with Sega Ages and they may have put up more info on the dashboard that they quickly took down. Both new …
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