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Games with Gold serves up Might & Magic Clash of Heroes next week
12 years ago

Games with Gold serves up Might & Magic Clash of Heroes next week

Starting next week Microsoft’s Games with Gold program will cycle a new title into the rotation of biweekly freebies exclusive to Xbox Live Gold Members. This time around, Capybara’s …
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Ascend: Hand of Kul out on Wednesday
12 years ago

Ascend: Hand of Kul out on Wednesday

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Ascend: Hand of Kul is a free-to-play multiplayer action RPG developed by Signal Studios. The game has been in closed beta over the last few months but is now …
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Marlow Briggs’ launch trailer is action-pulp popcorn-flick goodness
12 years ago

Marlow Briggs’ launch trailer is action-pulp popcorn-flick goodness

Marlow Briggs and the Mask of Death is officially out for Xbox Live Arcade, priced at $14.99. Not sure what a Marlow is? Never heard of a Briggs? Well, …
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Alien Rage launch trailer heralds non-cooperative XBLA release
12 years ago

Alien Rage launch trailer heralds non-cooperative XBLA release

The launch trailer for City Interactive’s upcoming first-person shooter Alien Rage has arrived, briefly recounting the events that lead to the titular rage of the alien kind. Humanity has jumped …
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Dig these details on Minecraft’s texture packs and Title Update 13
12 years ago

Dig these details on Minecraft’s texture packs and Title Update 13

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Minecraft 360

Scotland-based developer and Xbox-based steward of the Minecraft universe, 4J Studios, has announced the next chapter of the digital powerhouse was officially submitted to Microsoft for certification. Title Update 13, like the dozen before it, tinkers under the hood to apply changes and fixes in the hopes of a better user experience. Though no new gameplay features made the cut this time around, you’ll find minecart speeds doubled, in-store prices displayed in local currency and an audible reaction to striking an ocelot among the many changes going into effect. The full list of fixes can be found after the jump.

In related news, the studio has been hard at work fabricating original texture packs for Minecraft: Xbox 360 Edition while fielding a deluge of questions since the feature’s inclusion in Title Update 12. Microsoft Studios queried the game’s besieged producer for insight on what fans could expect in the coming months with regard to texture pack content. While the packs won’t be free, they won’t be expensive, either. And though the recently released Mass Effect texture pack successfully tested the waters, the first non-mash-up pack should be revealed soon.

But what about texture packs already live and quite popular on the PC version of the title? Apparently, 4J’s working on that, too. There’s much more to it than simply flipping a switch to migrate textures. For example, getting permission from the appropriate creators, before the necessary developmental polish to bring them over successfully. Discussion is on-going with the teams behind 4J’s favorite PC textures, and while they can’t promise anything more than wishful thinking, they’re working on it.

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Ska Studios working on Charlie Murder title update for XBLA
12 years ago

Ska Studios working on Charlie Murder title update for XBLA

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Ska Studios’ Michelle Juett Silva and James Silva spoke recently (via PlayXBLA) about the upcoming title update for the popular Summer of Arcade game, Charlie Murder. The update primarily serves to …
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Crimson Dragon story trailer and pricing revealed
12 years ago

Crimson Dragon story trailer and pricing revealed

New footage showcasing story elements from the upcoming Xbox One exclusive Crimson Dragon debuted at the Tokyo Game Show this week. The spiritual successor to the Panzer Dragoon series takes place on the planet Draco, where remnants of humanity struggle against the planet’s winged natives in the face of extermination, harnessing the dragons’ power to fight back.

Crimson Dragon will be available upon launch of the Xbox One, November 22, retailing for $19.99. The long-developed title was previously slated to soar onto Xbox Live Arcade with required Kinect integration, but has since added controller support and asynchronous mutliplayer, focusing on Microsoft’s forthcoming console. Those who purchase and partake in the action before the end of the year, December 31, will receive an exclusive playable dragon.

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Keiji Inafune’s Mighty No. 9 coming to Xbox 360
12 years ago

Keiji Inafune’s Mighty No. 9 coming to Xbox 360

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Mighty No. 9 for Xbox 360

Mighty No. 9, a spiritual successor to Capcom’s Mega Man series, will blast its way onto Xbox 360 sometime during the spring of 2015. The side-scrolling action-platformer being developed by Mega Man co-designer Keiji Inafune along with a collection of other series veterans, has hit its console version goal of $2.2 million on crowdfunding website Kickstarter.

Players will take control of Beck through a minimum of six stages — more will be added if stretch goals are hit — that can be played in any order. Beck is described by developer Comcept as “the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk.” Beck’s boyish appearance, arm cannon and ability to steal enemy attacks and use them for himself are all design elements lifted directly from Mega Man.

The Blue Bomber-starring series that inspired Mighty No. 9 is Capcom’s most popular of all time, having sold 29 million units as of June of this year. Things have been mostly quiet on the Mega Man front since Mega Man Legends 3 was canceled in July of 2011. Fans hungry for new Mega Man content and excited by the involvement of Inafune funded Mighty No. 9‘s initial $900,000 goal within just a few days of the game’s Kickstarter campaign’s beginning on August 31.

Inafune is serving as the project’s lead at Comcept, but he isn’t the only former Mega Man developer attached to the project. Comcept says that “veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular” have been charged with creating Mighty No. 9 in its entirety.

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Harold to trot onto XBLA ‘early next year’
12 years ago

Harold to trot onto XBLA ‘early next year’

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The quirky platforming puzzle racer Harold should be crossing the development finishing line sometime early next year, according to the game’s official Facebook page. In a statement addressed to …
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Takedown: Red Sabre targets new release date after delay
12 years ago

Takedown: Red Sabre targets new release date after delay

Takedown Doorway Shot

Indie developer Serellan’s methodical breach and clear shooter, Takedown: Red Sabre, has been delayed citing a last minute bug fix while submitting to Microsoft. Unfortunately, however minor it may be, this means the spiritual successor to the original Rainbow Six and SWAT series has lost its place in the Xbox Live Arcade release line. Speaking on behalf of the development team, Serellan’s public relations conduit stated that it expects to secure another release slot as soon as the developer resubmits the title to Microsoft, which should take place in the next few days.

Takedown was originally slated to launch on XBLA this coming Friday, September 20, in an effort to hit all targeted launch platforms simultaneously. Unfortunately the delay means you’ll have to wait a little longer to customize your squads and outline your tactics across the game’s many objective-based missions. We’re confident the finished product will be well worth the wait, as outlined in our hands-on E3 preview. In the meantime, you can check out the new recoil and movement preview video after the jump to get a weapon-handling head start.

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