Microbot is a dual-stick shooter, which is fairly common genre on the XBLA platform. With games like Geometry Wars and Assault Heroes already on the marketplace, it’s tough for a newcomer to stand out. Microbot offers the same dual-stick gameplay gamers have become accustomed to with a few new additions. Even though some of the new additions are a welcomed change among the dual-stick audience, there are simply too many issues with Microbot to make it an enjoyable experience.
With Bionic Commando Rearmed 2 just around the corner we at XBLA Fans thought it was a good time to revisit the first XBLA game in the series. Itself a remake of the fondly remembered NES game the original Rearmed was hotly anticipated upon it’s announcement in January 08. Since XBLAFans was not around to review it at the time we take a look back for our first Rewind Review.
Bionic Commando Rearmed was released August 13, 2008 for 800MSP. It was developed by the now-defunct GRIN, which would later have many of its employees transfer to Fatshark, who developed Rearmed 2. It follows Nathan Spencer, an operative for the Federation who is equipped with a bionic left arm. His mission: To rescue Federation hero Super Joe from the clutches of the evil Empire and assist him with destroying their experimental superweapon known as Albatros.
Breach is a first person shooter developed by Atomic Games. It’s available on the XBLA for 1200 Microsoft points. The publisher provided us with a copy of the game for reviewing purposes.
There’s a moment ever-so-often in any shooter experience when know your enemy is behind a wall, and you’re at that wall, and there’s just one entrance. Death lies in the doorway, but victory lies beyond it, so what do you do? Well, if you’re playing Breach, you just blow up the whole darn wall! Breach brings total brick-by-brick destruction, active cover and authentic tactics all being played in 16 player team modes to the Xbox LIVE Arcade in a powerful way.
Spare Parts is a casual action adventure game with minor puzzle elements that mostly surround the co-op aspects of the game. You play as a robot, Mar-T, who is searching for stranded robotic allies and missing ship parts in order to escape the hostile environment where he’s shipwrecked. It’s a basic concept that’s been done many times before. Sadly, Spare Parts brings nothing new to the table and the gameplay is as generic as the title of the game.
Zeit2 is a sidescrolling Shoot ‘em Up developed by Brightside Games and published by Ubisoft. It’s available on the XBLA for 800 microsoft points.
XBLA games are frequently prone to being viewed as “casual” because of their price point, and as such it’s easy to assume any XBLA title will have a casual playing style to it; Zeit2 does not. The game has a tutorial where they explain how the game works and how to play, along with supplementary tips throughout the Arcade experience, but the handholding quickly ends and Zeit2 shows itself to be a top shelf challenge worthy of any sidescrolling shoot ‘em up lover.
ilomilo was developed by SouthEnd Interactive and published by Microsoft. It was secretly released on XBLA last week and is scheduled for an official release on January 5th. It will be a part of the “Games for the Holidays” promotion starting on December 22nd. If you want to get the game early, you can read how to get it in the XBLA Fans preview post.
Cthulhu Saves the World is a throwback to the times of old, when all a game needed to captivate an audience was decent graphics, interesting music and a lofty level cap with plenty of level grinding to reach. And while not Cthulhu’s first game, it is definitely the first to feature him as the protagonist. Developed by Robert Boyd of Zeboyd Games (of Breath of Death VII fame) for the Indie Games Winter Uprising, a promotion intended to show gamers that just because a game is independently developed it doesn’t have to be lackluster. Does Cthulhu hurt or use his full heal spell on the Xbox Live Indie Games image? Find out after the jump!
Dead Rising 2: Case West is the second helping of small stand-alone games based off Capcom’s popular Dead Rising franchise. With Dead Rising 2: Case Zero setting record numbers in sales, the idea of a second bite-sized game left gamers begging for more. As a first of it’s kind, Case Zero showed that small downloadable versions of full retail titles can be a serious force in the XBLA world. Dead Rising 2: Case West promised a better experience than Case Zero by adding Frank West and co-op play to the formula. Case West may have added a few extra features, but describing it as a better experience is a bit of a stretch.
Raskulls was developed and published by Halfbrick Studios for XBLA on December 29, 2010, and retails for 800 Microsoft Points. The publisher provided us with a copy of the game for reviewing purposes.
Raskulls is a unique blend of action-platforming, objective racing and puzzle solving, and is something you won’t really find anywhere else on the XBLA. It is also the type of game to that starts off at almost mind-numbing levels of simplicity before it really begins to grow on you as you spend more time with it.
Prepare to experience Quakelike never before, as you fight for ultimate survival on 33 classic maps and in 12 Xbox-exclusive Arenas. The latest from id Software for the Xbox Live Arcade is packed full of many features for all Quake fans to enjoy, as you select from six playable game types to lay waste upon your enemies while using 12 brutal weapons in fighting for the top spot.