XBLIG Monthly Roundup features five of the best Indie games from the past month of releases on the marketplace. There’s a lot to sift through on the XBLIG marketplace, so let us tell you what we found during our daily rounds. These are some of the best games that XBLIG has to offer for the month of May, 2011:
Super Sequence 2 was released by DanDySoft Games and retails for 80MSP. A copy of the game was provided by the developer for review purposes.
Super Sequence 2 is a simple game with simple and effective execution. It’s a memory game that challenges you to remember increasingly long sequences of button presses, similar to the old Simon electronic game. There’s a visual cue on screen and a specific tone for each specific button press to help you remember the sequence. It’s a brain exercise for sure, and likely to make you feel rather stupid too. But despite the solid execution of the base premise, it is still just a game about pressing sequences of buttons.
Blocks That Matter was developed by Swing Swing Submarine and released on May 12, 2011 and costs 240 Microsoft Points. A copy was provided by the developer for review purposes.
Sometimes our only salvation during times of need are the products of our own intuition — creative outputs that have lagged behind because of the brevity of our attention spans — in Blocks That Matter, this is a lowly driller-robot that is tasked with a mission to finally repay its Swedish creators that have been kidnapped by a shadowy duo with sinister intentions.
You are Tetrabot, a robot that resembles a washing machine with arms, legs, a drill and a spin cycle that crushes blocks that do in fact matter, because they are not only obstacles in Tetrabot’s adventure, but also the solutions to the game’s complex puzzles. You “collect” blocks by drilling into them, and then pause the action to place them into the playing field, providing pillars to jump off and reach higher terrain. The catch is that you can only place four blocks at a time and they must connect to each other. This one-of-a-kind gameplay element will make Braid veterans scratch their heads in delightful confusion, but also make them appreciate one of XBLIG’s most remarkable titles.
Marvel Comics and Zen Studios have teamed up to bring us the newest pinball table to the Marvel Pinball series of tables. The Fantastic Four table is was chosen to celebrate the 50th anniversary of the superhero team. While this table obviously differentiates itself from the rest by its theme it still retains the great gameplay and cinematic moments that players come to expect from a Zen Studios table.
Sega Rally Online Arcade was co-developed by Sega and Sumo Digital and published by Sega. It was released May 18, 2011 for 800MSP. A copy was provided by the publisher for review purposes.
The Sega Rally series has its roots in the arcades. Sega Rally Championship wowed arcade goers in 1995, and since that the time sequels have been released on home consoles and in arcades. Sega Rally Online Arcade (SROA) is the newest installment in the series, and while it doesn’t have the content of something like Sega Rally Revo it still packs a major punch for its 800MSP.
The Last Pod Fighter was developed and published by Fighter9 and was released for Xbox Live Indie Games on May 9th, 2011 for 80MSP. A copy of the game was provided by the developer for review purposes.
The Last Pod Fighter is an arcade style 3D space shooter that throws players into battle against several other space ships. It features four different pods (the game’s powerups) at your disposal to help you defeat the waves of enemies. There are two styles of game play at your disposal: arcade, in which you fight enemies round by round trying to get to the capital ships (bosses), and survival mode, which is self-explanatory.
Star Raiders was developed by Incinerator Studios and published by Atari. It was released May 11, 2011 and retails for 800MSP. A copy of the game was provided by the publisher for review purposes.
Star Raiders is a space flight combat game that pits one ship against the entire alien horde. It is, in fact, a remake of the Atari 2600 game of the same name. The original game was very innovative for its time. Sadly the remake does not innovate as strongly as the original did. Star Raiders is comprised of one thing and one thing only: shooting down enemy ships. Occasionally you must blow up the occasional frigate or base, but for it’s simply shooting down enemy fighters. Fortunately your ship is armed well enough to take on this mundane task.
Gatling Gears is a top-down, dual-stick shooter where you play as a retired Gatling Gear pilot, Max Brawley. Your objective is to shoot your way through 30 levels including six boss fights in order to stop the “Empire” from destroying your surrounding area and draining all natural resources. The story is lacking, but dual-stick games are all about the action, not the story. Gatling Gears certainly does bring hours of fun filled action, but the game also has its fair share of problems.
Moon Diver was developed by feelplus and published by Square Enix. It was released on May 4th for 1200 MSP.
In the late 80’s there was a little game known as Strider, the development of which was lead by Koichi Yotsui. Yotsui draws back on that experience to direct Moon Diver, a side-scrolling platformer with enough style, action and frustration to blow up a planet. Ironically, that’s essentially the story to Moon Diver — Earth’s days are numbered and the Moon Divers have to come reclaim it from evil mechanical beings.
Players choose from multiple divers, each with different stat growth patterns. As they progress through the story mode characters gain stat points and MCs, or Moonsault Combinations, which manifest themselves as a variety spells and skills. Four players can jump in together offline or online, but only one player per box can join in the online experience.