What makes horror scary? Could it be the unexplainable sounds of terror coming from all directions? Perhaps its the horrifying visual appearance of the people or monstrosities that give chase …
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This Tuesday sees the release of a large variety of games, many of which are your standard AAA titles, and a few new indie games. In regards to our indie titles, …
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With the whole pandemic going on, companies aren’t going to be able to host demos at large gatherings such as PAX or E3. They have decided to do a virtual …
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Inspired by Blue Planet II, in Beyond Blue you are a scientist who explores the ocean using advanced technology. Stationed in a mini-submarine, you talk to your team and plan …
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There’s a hole under Donut County. There’s a hole under Donut County. There’s a hole, there’s a hole, There’s a hole under Donut County.
There’s a raccoon in a hole …
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Living in Scotland, I know only too well the daily adventure called changeable weather. Now gamers throughout the world can also experience four seasons in one day thanks to Swing …
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Time for another Sunday Roundup, where we gather up anything we missed that is noteworthy and link to everything we posted.
Sorry for the late post, my family arrived much …
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It’s fitting that with Easter right around the corner a game about bunnies would be released. However, these bunnies aren’t of the cute, fuzzy or even chocolate variety that you’ll …
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Beyond Eyes is an unusual game, telling the story of a young girl named Rae who lost her sight in a freak accident. Rae lives a lonely life Read More
The Escapists was developed by Mouldy Toof Studios and will be published on Xbox One by Team 17 Digital. It is set for release on February 13, 2015 for $19.99. A copy was provided for review purposes.
The Escapists positions itself as a kind of craft-em-up roguelike set across a number of fiendishly designed secure facilities including prisons and POW camps. Think of it as somewhere between Terraria, Monaco and any number of top down action-RPGs. The main difference is that in order for you to be successful, The Escapists demands significantly more time and patience than almost any other game I’ve played — and what’s more, it’s perfectly suited to being a cute 8-bit indie title.
With only a very small number of simple core mechanics to rely upon, The Escapists turns the table on the typical sandbox approach taken by similar games. Instead, players are literally forced to adhere to a strict regimen of roll calls, mealtimes, break-times and work whilst simultaneously plotting their escape. It’s an inspired system that asks an awful lot from players and results in the rewards being all the sweeter.