XBLA Fans Anticipated 2011 XBLA Game Releases: N-R
We’ve spent the past week searching the internet and hounding our industry contacts in an effort to compile the ultimate 2011 XBLA Game Release List. We anticipated on heck of a year for Xbox Live Arcade. So epic we couldn’t even fit everything on one page. So without further ado, check out the list:
Check out the rest here:
XBLA Fans Anticipated 2011 Releases: A-C
XBLA Fans Anticipated 2011 Releases: D-F
XBLA Fans Anticipated 2011 Releases: G-M
XBLA Fans Anticipated 2011 Releases: N-R
XBLA Fans Anticipated 2011 Releases: S
XBLA Fans Anticipated 2011 Releases: T-Z
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Nexuiz
Developer: Illfonic
An intense, arena-based first person shooter, and the first of its kind to use Crytek’s CryENGINE 3. Utilizes a mutator system, with players unlocking new mutators as they progress in rank.
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Outland
Developer: Housemarque
A side-scrolling platformer with gameplay mechanics inspired by Ikaruga. This title features beautiful, unique visuals and an equally fantastic soundtrack composed by Ari Pulkkinen, who has worked with Housemarque in the past and composed the music for Super Stardust HD, Trine and Angry Birds.
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Radiant Silvergun
Developer: Treasure
HD remake of the Sega Saturn classic. A spiritual progenitor of Ikaruga, it is an arcade-style, vertically scrolling shooter.
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Rayman Origins
Developer: Ubisoft Montpellier
Planned to be an episodic origins story, Rayman Origins is a side-scrolling platformer with optimized HD graphics – 1080p at 60 frames per second.
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http://www.youtube.com/watch?v=lInYWVo0WDI
Red Faction: Battlegrounds
Developer: THQ
A tie-in for the proper retail release of Red Faction: Armageddon. It is a top-down car, mech and rover combat title that features up to four players on the same screen.
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Retro City Rampage
Developer: Vblank Entertainment
A parody of the open-world action genre. Like Super Meat Boy, this game takes modern game mechanics and condenses them into an authentic 8-bit experience.
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Rock of Ages
Developer: ACE Team
A head-to-head, real-time tower defense game. Players take turns between defending their castles, and controlling a massive boulder that rolls towards their opponents base. To slow the boulder, players must place towers, fans and vents in its path.