Update: According to Polytron, the update has been pulled by Microsoft.
The long awaited Fez update has finally surfaced but with a huge caveat that’ll spur people away. …
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Back in May we reported that Polytron had sent their first patch for mind-bending puzzle-platformer Fez to certification. The update was set to rectify many issues that had popped up after the games release, such as frame-rate dips and crashing. Unfortunately a couple of problems caused the update to fail cert and it was sent back to Polytron, who then ran into their own issues trying to reproduce the error. Thankfully those have finally been resolved the the update is now back in cert, meaning it should hopefully appear in a few weeks. You can find the full Facebook post about the issue below, if you’d like just a little more detail from the developer themselves.
If you haven’t already checked out Fez then have a read of our review to find out why you should, and if you get stuck you can always use our handy guide.
Source: Polytron’s Facebook page Read More
Developer Polytron has handed the first patch of platformer Fez off to Microsoft for certification. The studio promised that the update will mean “crash fixes, recovered save files …
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Update: Polytron, following up on Mojang’s reporting of Minecraft figures based off of Xbox Live leaderboards, tapped Microsoft on the shoulder and questioned them as to whether or not the leaderboards are a legitimate gauge for sales numbers. As it turns out, just as the Fez developer had earlier alleged, they are not. “Hey so, Microsoft got back to us about sale[s] figures,” the studio tweeted. “Turns out the leaderboards ARE inaccurate!”
Quickly following that news was another statement by the dev elucidating that Microsoft showed no favoritism towards Mojang in terms of handing out sales data. But that doesn’t mean the studio believes the entire playing field is even. Earlier, Polytron expressed its discontent over Minecraft being granted the ability to receive free post-release content. Sticking to its guns, Polytron stated that favoritism was shown by the publisher in the way of “the free updates.”
Still, Poly, in a tweet directed at the media, called upon caps lock to underscore its belief that Microsoft’s actions were “NOT A SCANDAL.” It should also be noted that Polytron extended public congratulations to Markus Persson for having a successful launch on XBLA. Further details can be found in the primary story below.
Original Story: An hour was all it took. Within 60 minutes of Swedish developer Mojang’s XBLA port of its mega-popular PC world-building title Minecraft releasing yesterday, a profit had been turned. Studio owner Markus “Notch” Persson relayed the news over Twitter earlier today: “Well then. Saw the official sales numbers for the first 24 hours of Minecraft Xbox 360, and it’s very, very good. Profitable in an hour.”
After selling in excess of five million copies to date over on the PC, according to IGN, Minecraft managed to smash “all previous digital sales records” on the Xbox 360, Microsoft revealed in a statement that surfaced shortly after Persson’s tweet. Microsoft, who published the Arcade version of the game, said that no other release in the history of the platform had garnered as many sales as Mojang’s debut effort did in its first 24 hours of availability. The publisher declined, however, to identify just how many individual sales that record equated to.
Yet not everyone was silent on that matter. After having some public discussion over Microsoft’s policies regarding the divulging of precise sales numbers with Fez developer Polytron, Persson gave a ballpark figure. “It seems it sold over 400k copies in 24 [hours],” he tweeted. The creative brain behind Minecraft apparently had to rely on leaderboard participation in order to extrapolate that number, a method which he admitted “might be off.” If his calculations are correct, that would mean the port, developed in part by 4J Studios, has already brought in more than $8 million USD in revenue.
Welcome to our gigantic Fez completion guide! This guide will take you from no achievements to 12, zero g to 200g and we’ll take you there… delicately. Thanks to community member MRX93 for helping us ever so slightly here and there. Without further ado… we have to explain some things.
[Editors Note: We highly recommend not using this guide until you can’t go any further on your own. Fez is about exploring and getting lost. Polytron put it best when they said “play like the internet doesn’t exist”. That being said, we know many people will become frustrated and want help. This guide is written for them. Please use it only as an emergency cheat-sheet.]
There are two ways to complete Fez. Complete it like you’re playing it, and to complete it for the sake of completion. We here at XBLA Fans are aware of this and have set up our guide in accordance with the different types of Fez players.
We have taken great care to separate anything and everything that would be considered a spoiler. Our policy follows that any puzzle that requires knowledge acquired outside of the area to which the puzzle belongs (barring basic knowledge and specific sections) will be posted in the SPOILER ZONE. Each area has one, and each zone is marked very clearly in text and with pictures. Each picture hints at what the spoiler covers. Once you’re done with many areas and have accrued much knowledge you’ll want to come back and check each spoiler tag to see if you can now complete that puzzle. Read More
After five years in development, Fez released last Friday to much critical acclaim (almost all around here love it). In its first 24 hours on XBLA it was played by …
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This area will serve as an introduction to the rest of the guide. You’ll note you probably don’t need the myriad pictures and instructions for this easy of an area, …
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Let’s be clear about something: the Central Hub and the Main Hub are two different places. The bulk of Fez occurs in on gigantic area which can be accessed for …
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Welcome to the Waterfall area! This area of Fez is a big deal, not just because it’s pretty, but because there are tons of secrets locked away here. …
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Something about the Lighthouse is tricky, though really it shouldn’t be. Let’s grab all the bits we can before going inside, then let’s find the rest!
Treasure Map – At …
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