Major Nelson initially wrote down last week that Scarygirl was going to be 800 MSP but it kept showing up at 1200 MSP. This confused many readers but apparently …
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Do you enjoy being in a scary house or find someone that haunts your dreams? Both answers can be found this week on XBLA Wednesday. First up is Haunt …
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We consider it our duty to keep our readers informed about upcoming games but for a couple of upcoming XBLA releases, the developers have done our job …
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Runner2: Future Legend of Rhythm Alien is looking like a promising new title from the folks at Gaijin Games. During their holiday party, they decided to answer some questions …
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Square Enix has announces that TikGames’ upcoming platformer Scarygirl will be launching on Xbox Live Arcade in just a few short weeks on January 18th. Based on the increasingly …
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It has been over a year since Super Meat Boy made our fingers swell from difficult platforming but we pressed on and it went down as one of the …
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Gaijin Games has released the first legitimate screenshot of their upcoming rhythm based platformer Runner 2, showcasing the game’s new art style. While the screen is from an early …
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We’re still waiting on a firm release date for the long-awaited Fez but we have some good news to make that wait a little better. According to a listing …
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Trine 2 was developed Frozenbyte and published by Atlus. It was released on December 21, 2011 for 1200 MSP. A copy of the game was provided for review purposes.
Back in 2009, Finnish developer Frozenbyte launched their physics based puzzle-platformer, Trine. The game caught the eye of many gamers and now two years later, Trine 2 has launched looking to build on the first game’s success. Leaning on its familiar blend of beautiful backdrops, character switching, and physics based puzzles, Trine 2 brings our heroes from the first game back and sets them off on a new quest to save the game’s mystical universe. But just who are these heroes and why are they important? Each character brings something unique to the game. Pontius, the knight is the warrior of the group who spends most of his time doing what he does best; fighting. Amadeus, the wizard spends his time using magic manipulating the environment. Finally, there’s Zora, a thief who excels at moving from place to place quickly and efficiently and also happens to wield a bow. Three completely different characters with completely different skill sets. If you’ve ever wondered what throwing three playable characters, physics, platforming, a gorgeous and mesmerizing fantasy world, and lots of puzzles into a blender yields, the answer is Trine 2. For better or worse, the answer is Trine 2.
Sonic CD was developed and published by Sega. It was released December 16, 2011 for 400 MSP. A copy was provided for review purposes.
While we’re sure some of you were raised on Sonic the Hedgehog and all his incarnations on the original Genesis, not a lot of you probably had the Sega CD. It was an addon to the Genesis that let you played CD-ROM games, something all the rage in the 90s. Not a lot of great memorable games were made for it (Hello, Night Trap) but one game that made a huge impact on the system was Sonic CD. Now almost 20 years after its release, Sonic’s classic adventure is brought back to XBLA with all new features for a smooth port.
Sonic has to save a planet chained to the world called Little Planet. Robotnik (aka Eggman) has stolen all the time stones that control time itself and it’s up to the blue hedgehog to save the day and time itself. After the recent tepid response to Sonic the Hedgehog 4: Episode 1, playing a classic Sonic game that a lot of people missed out on proves the character is still timeless and those who missed out on this game won’t need a $300 USD peripheral in 1993 to play it.