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Woolfe: The Red Hood Diaries preview: Yesteryear’s AAA
9 years ago

Woolfe: The Red Hood Diaries preview: Yesteryear’s AAA

As retro-inspired two-dimensional indie games have gaga’d critics everywhere, the now-classic three-dimensional games from later generations have been ignored for a decade. Seriously, when was the last time you played a new 3D action-platformer? The people at GRIN Studios were thinking the same thing. So, they made Woolfe: The Red Hood Diaries, a faithful iteration on the forgotten formula.

If you were a fan of Ratchet & Clank, Prince of Persia, Banjo-Kazooie, Crash Bandicoot, or one of the many games like them, you know what I’m talking about. Moving platforms, perfect double jumps, timed switches, labyrinthine puzzles, combat combos, magic attacks… it’s all here. And it has a modern coat of paint, a dramatic story and a beautiful setting to bring it into 2015.

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XBLAFancast Episode 78 – PAX of the Ninja
12 years ago

XBLAFancast Episode 78 – PAX of the Ninja

Perry and Andrew return this week, and bring a whole lot of PAX games to talk about. Before we hit those though we hit the games from the past couple of weeks. Perry brings us what little news there is and then Andrew rounds it out with the triumphant return of Crews Community Corner.

Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. You can do the same on Facebook, and hey while we’re plugging stuff be sure to check us out on YouTube and Twitch.TV. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp78.mp3[/podcast]

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Runner2 pushing for January release
12 years ago

Runner2 pushing for January release

By  •  Videos, Media, News

[springboard type=”youtube” id=”FHvIYCIazSA” player=”xbla001″ width=”640″ height=”400″ ]

Gaijin Games confirmed at PAX this weekend that Runner2: Future Legend of Rhythm Alien (also known simply as Runner2) is aiming for a …
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Sega bringing nine playable games to PAX, one unannounced
12 years ago

Sega bringing nine playable games to PAX, one unannounced

By  •  News

Sega has announced it will bring nine titles to the Penny Arcade Expo (better known as PAX Prime) later this month – one of which has yet to be announced. All nine titles will be playable at the festival. Hit the jump for the games we know will be there, some of which include forthcoming XBLA titles.

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XBLAFancast Episode 57 – Eightieser
12 years ago

XBLAFancast Episode 57 – Eightieser

While we did record a regular show last week in addition to our three PAX specials, it got lost in the dark recesses of my hard drive never to be heard from again. So here we are back with a regular show, minus one Andrew Crews. Myself, Perry and Todd struggle on without him though and discuss some of the big releases from the past week. We hit on The Splatters and Skullgirls but the bulk of the game talk goes to Fez, don’t worry though there’s no spoilers!

Perry rushes through what little news there is before taking the opportunity to talk about some of his favourite XBLA games he saw at PAX.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp57.mp3[/podcast]

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PAX East: Getting ready for Minecraft
12 years ago

PAX East: Getting ready for Minecraft

It’s almost a certainty that many of you have played Minecraft. However, somehow both myself and my intrepid colleague Nick Santangelo missed out on one of the most popular indie PC titles of the last few years, so we weren’t quite sure what to expect when we stepped up to the booth at PAX. Turns out, there’s a lot of mining, then a lot of crafting.

If you’ve played Minecraft before, go ahead and skip the next couple of paragraphs. For those of you unfamiliar with the game, I’ll give you a quick rundown of what you can expect in the first thirty minutes or so. You start out in the middle of a blocky, 3D world, with nothing but your own two hands to rely on. Right off the bat you have the ability to make a few things. After a bit of hacking away at the local foliage and, well, the ground, you’ll be able to build a workbench, which in turn unlocks other things to craft. Building those things unlocks more stuff, and so on.

It’s not all fun and games though, you’ll need to build shelter if you want to survive. At night, creatures attack, and you want to be safely in bed when that happens. Luckily there are plenty of options for the industrious (literal) homemaker, from windows and doors to torches for your walls.

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XBLAFancast – PAX East 2012 Wrap-up
12 years ago

XBLAFancast – PAX East 2012 Wrap-up

John is once again joined by Andrew Crews, Nick DePetris and Nick Santangelo to round out our trio of PAX podcasts. In this episode the guys cover pretty much every game they saw at the show, inlcluding Dust: An Elysian Tail, Awesomenauts, Mark of the Ninja and far too many more to list. Needless to say if you want to know about the XBLA games shown at PAX this is the podcast for you. If you have any additional questions hit us up on twitter or you can contact the guys on their personal accounts (linked below).

If you missed our other PAX specials check them out, from Day 1 and Day 2 of the show.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on Twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site, BlurredEdge, and why not follow him on Twitter (@BlurredEdge) too?

[podcast]https://xblafans.com/xblafancast/XBLAFancastPAXWrapup.mp3[/podcast]

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XBLAFancast PAX East Special – That’s a game
12 years ago

XBLAFancast PAX East Special – That’s a game

By  •  Podcast

Our Editor in Chief John Laster returns to the hosting chair for this special episode of the podcast, recorded at PAX East. He’s joined by News Editor Perry Jackson, Reporter Nick Santangelo and Nick DePetris from XboxKinectFans.com. They chat about some of the games they saw on the first day of the show, including Mark of the Ninja, Runner 2 and Rock Band Blitz.

Due to the nature of recording in a hotel room and passing the mic the audio is a bit spotty, we apologise for that but hope you still give it a listen.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastPaxEast2012.mp3[/podcast]

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PAX East: Sonic the Hedgehog 4: Episode 2 impressions
12 years ago

PAX East: Sonic the Hedgehog 4: Episode 2 impressions

By  •  Previews

Sonic the Hedgehog: 4: Episode 1 didn’t exactly spin dash to fan’s hearts when it released in 2010–it contained a wonky physics engine and lackluster gameplay, but Sega plans to turn that perception around with its aptly titled sequel Sonic the Hedgehog 4: Episode 2.

The demo we played at PAX East had Sonic speeding through an act covered in blizzard conditions with huge snowballs gaining mass while fumbling toward our blue protagonist, so it was important that Sega’s promise to include retro physics and more refined gameplay were included to overcome the demo’s obstacles.

Sega has succeeded so far, sort of. The most obvious inclusion, the ability to harness Tails’ hovering skills to carry the grounded Sonic to distance ledges makes for an enjoyable distraction, but once vertical the overbearing weight of Sonic becomes apparent. He still needs more momentum to maintain a steady speed than his incarnations in the 90s, and any and all gameplay distractions like dropping straight down from flying high with Tails just makes Sonic seem heavier than a Hummer.

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Rock Band Blitz preview: Arcade rock
12 years ago

Rock Band Blitz preview: Arcade rock

After spending the last four years releasing a multitude of sequels and spin-offs for its popular Rock Band and Dance Central franchises, Cambridge-based Harmonix Music Systems is scaling things back a bit with its next release. The next Harmonix-developed title the world will get is still part of the Rock Band series, but it will arrive at some point this summer sans the band. On Tuesday the developer unveiled Rock Band Blitz — a single-player XBLA and PSN game that rocks out without rock instruments, instead requiring the use of a regular controller for solo-jamming along all five instrumental tracks at once.

The simplicity of the concept isn’t exactly in line with what fans have come to expect from the company that popularized plastic instruments, so it’s understandable if there is some hesitation from the community to accept this new direction. Project Director Matthew Nordhaus explanation during my trip to the developer’s studio that the team’s goal is to release a product that removes the series’ high barriers of entry through a more simplistic approach probably won’t have plastic rock stars pumped for the big show either. Read a few quick-and-dirty details on the internet and watch a quick clip of Blitz‘ gameplay and you might get the impression that this is just another case of a developer dumbing its game down for modern gamers who are, supposedly, unable to process complexity in their video games. Well, guess what? It’s not.

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