Zombie Driver HD, the vehicular option for those looking to give zombies the what for, recently received an update correcting problems some players may be experiencing. On the bug-squashing …
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XBLA Fans recently had the opportunity to chat with Pawel Lekki, COO at Exor Studios. Exor’s Zombie Driver HD released on XBLA this past October, and Lekki was more than willing to talk about the title as well as his background in game development.
Pawel, please tell us a few things about yourself outside of the world of gaming.
I think there isn’t much outside the world of gaming because I spend most of my day at work to be honest. But if I’m not working I enjoy travelling by car around Europe. Moving around in your own vehicle gives a lot of freedom, and I annually make road trips with a few friends. Our record braking trip so far was visiting 11 countries in 7 days with a total of 5000km on the road.
How did you get into game development?
The first gaming-related thing I did [actually involved] classic role playing games. I was a game master for 5 years, and together with our team we created our own version of one of the popular RPG systems. I guess you could say we started modding with pen and paper.
When it comes to traditional computer game development, I started by making levels for various games with my brother. The first game for which we made our own maps was Age of Empires, then StarCraft, and later we moved on to first person shooters like Unreal Tournament, Quake 3 and Half-Life. The first Make Something Unreal contest actually played an important role in our journey because it made us go public and share our works on the internet. After that we started working on mods for Half-Life and informally started Exor as a modding group. Our first public mod was ‘D.I.P.R.I.P.’ for Half-Life 2 and because of our work on it we were all hired by a Finnish mobile game development company called Gamelion. That was the beginning of my professional game development career which started 7 years ago.
Zombie Driver HD was developed by EXOR Studios and published by Cyberfront Corporation. It was released on October 17, 2012 for 800 MSP. A copy was provided for review purposes.
Have you ever watched a zombie movie and silently pondered the cathartic value of a vehicle? Zombies are scary up close, but get inside an armored sports car and suddenly survival doesn’t seem so impossible. Then, imagine what you could do with automatic weapons strapped to the side, a flamethrower at the front, and rocket thrusters in the back. This is the prospect behind Zombie Driver HD–pick your vehicle, load it with heavy weapons, and blaze a bloody trail of carnage through the forest of undead. It’s the zombie apocalypse, and you are the only person daring enough to take on the horde in whatever vehicles you can find.
PC gamers have had the experience of mowing down zombies in Zombie Driver for two years now, but XBLA users will soon be able to join in on the …
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