Todd returns from E3 this week, so once we get the new releases out of the way it’s pretty much all Todd all the time. He tells us about some of the games he saw last week, a list of which you can find below. So if you were interested by the XBLA games being shown off last week, odds are we talk about them this week.
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Shawn Saris and Perry Jackson join me to talk about some of the stuff we saw at Microsoft’s press briefing today at E3. First up is the Summer of Arcade announcement, then we talk some about the various new features coming to Xbox Live.
Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go![podcast]https://xblafans.com/xblafancast/XBLAFancastE3-2012Special.mp3[/podcast]
Keen to get their game announcement in before E3 2012 starts, publishers Atlus have teamed up with developers ACE Team and revealed that Zeno Clash II is heading to XBLA early next year. First-person melee brawler Zeno Clash: Ultimate Edition, was released on XBLA back in 2010 and the sequel is promised to be “bigger, bolder and better in every way”.
Players will take on the role of lead character Ghat and explore the open-world of Zenozoik. Fans of the original will be pleased to hear that most of the characters, enemies, and items from the first game will return along with some new character designs, imaginative weapons and RPG elements that allow players to gain more strength and master defense. Also new to the game will be Ghat’s sister Rimat who can be controlled by a second player in drop in-drop out online co-operative multiplayer.
Microsoft’s first foray into the video game business was a risky and expensive maneuver. Despite having Halo as a stellar launch title and hardware capable of feats its competition couldn’t possibly produce, the original Xbox failed to maintain the flash and evolution of its distant brother: the Xbox 360–which is nearly celebrating its 7th anniversary on the market.
Console generations generally don’t exceed the pre-determined life expectancy predicted by its creators, but sometimes an unexpected boom of success prompts the decision makers to reconsider. Last November, Microsoft sold 1.7 million Xbox 360 consoles in the U.S., defeating Nintendo’s Wii and 3DS consoles by a large margin. Profit incites investors, potentially explaining why Microsoft has yet to formally announce a successor to its commercial darling. The last thing Microsoft wants to do is create competition for its own product.