To celebrate the release of Burnout Crash on XBLA this week, Criterion Games have enlisted David Hasselhoff to show you exactly how the Kinect gameplay works. The Hoff scoffs …
Burnout Crash was developed by Criterion Games and published by EA. It was released September 21, 2011 for 800 MSP. A copy of the game was provided for review purposes.
Crashing cars has always been the appeal and the overall point of the Burnout series. Up until the last installment in the series, Burnout Paradise, Crash mode had been a staple that rivaled the the core racing game in popularity. Believe it or not, six years have passed since Criterion’s puzzle-like mode has seen a release of any kind. The wait has been far too long.
In Burnout Crash, the series is taken to new levels of absurdity as players wreak havoc in Crash City; a city with locations as diverse as those at a movie studio and more natural disasters than a town in Sim City. The game consists of 18 intersections ready to be deconstructed in 3 game modes. Each revolves around the concept of driving a car into a busy intersection and using a recharging explosive blast, known as a Crashbreaker, to how much damage can be done under a given mode’s conditions. How does Crash hold up in it’s solo debut?
Mark your calenders for September 20, folks. That’s when Burnout CRASH! will be released to the world via Xbox Live Arcade. The price was also announced, and the game will …
The newest trailer for Kinect-enabled Burnout Crash! shows that your car isn’t the only thing that can cause destruction. Asteroids, lightning, rockets, and hurricanes will help you reach total …
New details on Burnout Crash have surfaced. We can now confirm that the game is being developed by none other than Criterion Games, daddy to the Burnout series. We speculated back in April that this would be an Xbox Live Arcade title, and we can finally confirm that is. But don’t expect this to be the Burnout you know and love. This one looks to be a top down vehicular havoc game in the spirit of the Flash title Roadkill Revenge. “Burnout CRASH! is a crazy mix of pinball and game shows,” said Richard Franke, Creative Director.
The game will make use of the Autolog feature found in 2010’s Need for Speed: Hot Pursuit. The feature will be used to complete challenges between friends, and presumably to gloat as well. But we’re trying not to be disappointed. As much as we like to see developers try new things we were hoping for something akin to Burnout 3 or Burnout Revenge. Still, it’s best not to judge a game before it’s in our hands, and Criterion has never let us down before. We’re remaining optimistic. Burnout Crash hits digital shelves this fall. Hit the jump to see the new screenshots and read the press release.