Microsoft Japan has revealed that Crimson Dragon, the on-rails dragon combat title from Grounding, Inc. and Land Ho! Co. Ltd., is set to release in Japan on June 13, reports Famitsu. The Kinect-enabled spiritual successor to the Panzer Dragoon series will cost gamers 1200 Microsoft Points. No release details have been made available in regards to American and European territories at this time.
A trio of new dragons were also shown and detailed for the first time, meaning that all six of the game’s dragon types are now known. Black Bone makes up for his lack of agility with powerful main attacks and skills such as his “homing-Ray,” which locks on to a multitude of baddies. Golden Hawk has strong defensive attributes and a move called “plasma Barrett.” A rough translation identifies the move as “a power attack fire.” Last up is Silver Tail, who is sort of the smarty-pants of flying lizards. Silver Tail has the highest mental strength but low stamina. His main “Vision Lightning” ability allows for a form of automated tracking, and his main attack will be customizable to some degree.
For a long time, fans of XBLA knew little about Grounding Inc’s so-called Project Draco – it was being developed by the same guy who made the classic Panzer Dragoon games, it would be an on-rails shooter, and the Unreal Engine made it look unbelievably gorgeous – but that’s about it. Fast forward to about a month and a half ago, the title was officially announced to be Crimson Dragon and a little more information trickled out. It was still hard to get a grip on how exactly this title would turn out, so we took some time at PAX to stop by the booth and play through the demo so we could fill you in on why exactly Microsoft is so stoked about this game.
If you’ve played Child of Eden, you already have a basic idea of how the gameplay will work. Before we go any further though, I want to assure each and every one of you: this game plays a heck of a lot better than Child of Eden. Don’t get me wrong, I loved both Rez HD and its spiritual successor, but at the time it came out the Kinect controls just felt a little… off. Crimson Dragon takes all the best parts of the control scheme and pushes them to a whole ‘nother level – and it works beautifully.
Believe it or not my favorite part about video games isn’t the games themselves but the way they bring people together. Arguably no show demonstrates this bond better than PAX. Thousands of likeminded individuals flooded Boston this past Easter weekend. It didn’t matter where you worked or what you did or what you had to do when you hit the ground again on Monday; for one glorious weekend everyone was an equal: a gamer. It didn’t matter if your weapon was a die, a mouse, a controller or one’s own body. Everyone at this show had a passion for games.
A few of us from XBLA Fans made the trip and had the honor of mingling and checking out some of the upcoming XBLA titles for 2012 and beyond. We were able to hear developers in their element talking to fans about their projects. It was an amazing experience. Our own Andrew Crews has already elaborated on this issue, but in the end you remember the little things. That being said, there were some amazing games. Check out our full breakdown below!
John Laster once again takes the hosting reins as Perry Jackson, Nick DePetris and Andrew Crews join him to discuss day 2 at PAX East. In this show, Crimson Dragon, Wreckateer, Charlie Murder and Super Time Force among others are discussed.
Due to the nature of recording in a hotel room and passing the mic the audio is a bit spotty, we apologise for that but hope you still give it a listen.
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Further information about upcoming XBLA game Crimson Dragon was revealed at an event in Tokyo yesterday. Previously known as Project Draco the kinect game was officially renamed at the event by lead developer at Grounding Inc, Yukio Futatsugi. We knew all about that already thanks to the Australian ratings board, but it was also revealed that the game plays as an on-rails shooter with online multiplayer co-op for up to three players. The game hosts six different dragon types to play with, each with different attributes and three of these were demonstrated at the event: the balanced “Blood Skin”, strong but slow “Dark Shoulder” and “Snow Wing” who excels in learning new skills. Futatsugi favoured Snow Wing, for its learning ability since new skills can be gained by eating food in the game, though it’s not guaranteed to take every time.
Famitsu also published a wealth of new screens for the game and you can check these out after the jump.
We’ve known for some time that upcoming XBLA game Project Draco would be getting a name change prior to release and developers Grounding Inc, recently mentioned to our intrepid twitter tipper @lifelower that it would finally be announced at a Microsoft event in Toyko later this month. However it seems that the jig is up for the new name has shown up on the Australian ratings board as Crimson Dragon. Microsoft’s PlayXBLA blog have since revealed a smart new logo for the game and a shiny new screen shot, to give it a bit more of an official fanfare.