The game hasn’t even been released yet, but that hasn’t stopped Japanese developers 5pb announcing some DLC for their upcoming beat-em-up, Phantom Breaker: Battle Grounds. According to the developer …
You’re not alone…well, unless you want to play online multiplayer. While Major Nelson announced in his post that we’d be getting an online multiplayer DLC with a playable Wallace …
If one were to wonder what SouthEnd’s follow-up to 2010’s cute-as-a-button ilomilo would be, their first guess might not have been a colorful side-scrolling beat-em-up in the same vein as Golden Axe or Castle Crashers. That’s just what the developer is serving up, however, as it’s just announced it will release Sacred Citadel on XBLA, PSN and PC in 2013.
When I told Pete Rosky, Assistant Product Manager at Majesco and curator of my Double Dragon Neon demo, that I had never played a Double Dragon game he said “Great! I’ll tell you as little about the game as possible then.” Confused and incredulous, I asked why. “I’ve never gotten to do this presentation with someone who hasn’t played a Double Dragon game before, it’s a whole new perspective.” Knowing then what I know now, I would have understood that Double Dragon Neon is an “old soul” of a brawler, living a life in the present with a staunch respect for the past.
Apparently, Double Dragon is kind of a big deal amongst brawler fans, so excuse me for those of you that I’ve offended by having not played the game. If it makes you feel better, I played this one and liked it. Double Dragon Neon is slow paced (which isn’t a bad thing, mind you) and all the character models are huge and for all the brawlers I’ve played this felt different. It’s a brawler that feels old, but looks new. I marveled at the eye-popping visuals and smooth animations, but the gameplay was nothing like the brawlers of today (because apparently it’s like the brawlers of yesteryear).
Just like Majesco did for my demo, prepare for a preview from a different perspective.
Klei Entertainment has released forty-two seconds of gameplay footage from Shank 2 showcasing Marcus’ dance of death with all who oppose him. Wielding a knife, chainsaw, and shotgun throughout …