Happy Holidays and a Happy New Year to everyone!
Unfortunately, it also comes that time when games may disappear from the marketplace for any number of reasons and is usually assumed as licenses expiring.
On December 30, 2014, Eastern Standard Time, the following games were removed from the Xbox Live Arcade Marketplace:
1. WRC Powerslide. Original release date: March 8, 2013.
This game wasn’t out for very long and never saw a XBLA sale. It was also a member of the games in that event in September of 2013 involving foreign countries.
2. Marvel vs. Capcom Origins. Original release date: September 26, 2012.
This game was announced for removal at the end of the year by Capcom ahead of time. While it is sad to see it go, at least it wasn’t a surprise.
3. Battle: Los Angeles. Original release date: March 11, 2011.
This game was a movie tie-in released around the same time the movie was released with very little fanfare. It has been around for some time and has gone away as quietly as its arrival.
There are more delisted games from December 30, 2014 below. Continue to find out.
This week there is one lone XBLA offering included in the Deal of the Week and to be honest, it’s not the greatest game. However, if you’re just looking …
Battle: LA was developed by Live Action Studios and published by Konami. It was released March 11th, 2011 and retails for 800MSP. A copy of the game was provided by the publisher for review purposes.
Battle: LA continues a recent trend of movie license games coming to downloadable platforms. It’s a strategy that has been met with some success – Scott Pilgrim vs. The World took the spirit of the movie/comic it was based on and created a great game with it. Smaller downloadable games often have shorter development time and small budgets so it actually makes sense for publishers to target the market for these types of games.
With Battle: LA developer Live Action Studios appears to be trying to bring the big budget shooter experience, a la Call of Duty, to XBLA. It’s an idea that seems good in theory, most of said shooters have fairly short campaigns which would be well suited to an XBLA game, but does it work in practice?