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XBLA Wednesday: November 9
13 years ago

XBLA Wednesday: November 9


Another week with a very slow list of releases and by that, we mean only one new release this Wednesday from space. Fusion: Genesis was developed by Starfire Studios which was created by ex-Rare developers. It is an action space shooter with role-playing elements such as mining and strategy elements for battles and scanning planets for items. Check out the launch trailer after the break, this shooter will set you back 800 MSP and stay tuned for our review on XBLAfans.
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Alan Wake XBLA title to be shown at the Spike Video Game Awards
13 years ago

Alan Wake XBLA title to be shown at the Spike Video Game Awards

We originally broke the story back in May that Alan Wake would see new light in a downloadable title called Alan Wake: Night Springs (or rather Alan Wake’s Night …
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Awesomenauts awesomely releasing in February 2012

While that may not sound too awesome to you, it’s at least awesome to hear that Awesomenauts has a release date. Ronimo Games announced the date of February 2012 …
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Metal Gear Solid HD Collection/Peace Walker not coming to XBLA
13 years ago

Metal Gear Solid HD Collection/Peace Walker not coming to XBLA

By  •  News

While we reported a while back that Konami was looking to bringing Metal Gear Solid: Peace Walker to XBLA in Spring 2012, @lifelower tipped us earlier of …
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Become the Biffman in Retro City Rampage

After running over loads of pedestrians and stomping on their heads in Theftropolis City, it’s good to know that there’s a super hero protecting the city. That is, unless …
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Brand new Bloodforge trailer brings a bloody massacre to XBLA

http://youtu.be/5wbgPCqr06o While the tease we got for the upcoming Bloodforge showed off blood and fighting, you aren’t ready for the blood-filled debut trailer on their website. The trailer shows off …
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The War of the Worlds launch trailer breaches XBLA

From what we’ve seen from screenshots and video diaries, The War of the Worlds is shaping up to be an XBLA game worth noting. Based on the H.G. Wells …
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Dungeon Defenders super guide
13 years ago

Dungeon Defenders super guide

Dungeon Defenders, after a whole year of being postponed, is finally out and flaunting its massive amount of content all over the place! Admittedly, it’s quite a …
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Voltron defends the universe November 30
13 years ago

Voltron defends the universe November 30

By  •  News

Voltron: Defender of the Universe is one of the most revered animation classics of the 80’s and you’ll be able to witness the power of the robot lions in …
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Dungeon Defenders review (XBLA)
13 years ago

Dungeon Defenders review (XBLA)

Dungeon Defenders was developed by Trendy Entertainment and published by Reverb Publishing. It was released on October 19, 2011 for 1200 MSP. A copy of the game was provided for review purposes.


Loot, levels, and fantasy creatures–the essence of most RPGs. Add hack and slash, also quite the staple, and spells, then four different classes, then add an array of towers to summon, four player coop, challenge levels, survival and tower-only modes, a player versus player mode, and plenty of customization. In a nutshell, or perhaps an empty watermelon? No, maybe a carved out star. Yeah. That’s Dungeon Defenders. This action RPG tower defense has an abundance of content, variety, and polish; what do you know, the three spices of life!

Dungeon Defenders takes a semi-new approach to the tower defense genre, employing traditional elements like loot, leveling up, classes and towers while also changing the mentality up, advocating use of blockades at choke points and giving each class a different set of towers to summon as well as abilities. Of the four classes are the Apprentice, magic user employing high damage dealing elemental towers; the Squire, who takes the hordes with a sword while being backed by meaty blockades; the Huntress, with ranged weapon in hand and powerful multi-use traps; and lastly the Monk, support class extraordinaire, able to use both ranged and melee attacks and summon auras which apply affects or damage over a wide area. Levels are long and allow for up to four players with drop in and out coop local or online. Each level also has a challenge mission which presents distinct gameplay variations that force players to change their tactics, foregoing entire elements of the game or sometimes making them more important. The loot system is robust, allowing for set bonuses, rewarding players for playing on higher difficulty levels and with more people in their party. Mana gained during levels can be used to upgrade weapons, armor and pets.

There’s just so much in this game, it’s mind boggling.

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