Constant C is mixes time, space and gravity gameplay mechanics into a physics-based puzzle-platformer. It’s headed to Xbox Live Arcade next week, but we’ve already played it extensively and spoken with one of its three creators.
So what exactly is “Constant C”? Light Wang of Taiwan-based developer International Games System Co. (IGS) tells XBLA Fans that the title comes from “the equation of mass–energy equivalence [which] is E = MC2. Constant C is the speed of light.”
In the game, scientists were trying to break the speed of light, but accidentally stopped the flow of time instead. As a result, all objects are frozen in time except for on-board artificial intelligences, such as the player character.
As part of an interview feature that will soon appear here at XBLA Fans, we asked Constant C creator Light Wang if there were any plans for a version …
Japanese developer 5pb has teased new downloadable content for the pixelated side-scrolling beat-em-up, Phantom Breaker: Battlegrounds. The developer unveiled its intentions to port the title to Sony’s handheld PlayStation Vita …
The game hasn’t even been released yet, but that hasn’t stopped Japanese developers 5pb announcing some DLC for their upcoming beat-em-up, Phantom Breaker: Battle Grounds. According to the developer …
Phantom Breaker: Battle Grounds, the XBLA 2D side-scroller outed the other day by Famitsu, will release exclusively on XBLA in 2013, the above debut trailer reveals. This first trailer is obviously meant for Japan, with an HD version said to be coming at some point during E3 next week. It’s unknown whether or not the high-def cut will be redone for the English-speaking world or not.
Either way, eager gamers can peruse the gallery down below there full of in-game screens and character art emphasizing the new 8-bit-inspired art style. The visuals are a stark departure from the original title’s looks. Conversely, the game’s controls are said to be almost an exact match of those found in the fighting game that preceded it, allowing vets to easily jump right into the fray. Speaking of jumping in, the only characters playable from the start of the adventure will be Mikoto, Waka, Itsuki and Yuzuha. The remainder of the cast will presumably be unlocked as players progress through levels.
Pricing has not yet been decided upon for the spin-off of the 2009 fighting game known simply as Phantom Breaker. A few solid gameplay details have now shaken lose thanks to Famitsu, though. In addition the main game featuring 4-player co-op, there will also be a “Battle Royale” mode that pits players against each other in different scenarios, such as one player taking on three others by his lonesome.
Famitsu has revealed that Phantom Breaker: Battle Grounds is headed to Xbox Live Arcade in 2013, reports Andriasang. Battle Grounds is a side-scrolling action title from developer 5pb, …