Earlier this month we reported that the Triple Pack, a retail title consisting of Trials HD, Limbo, and ‘Splosion Man, was coming to Japan and and the …
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15 years ago
It’s been kind of a slow Monday for Xbox Live Arcade news. That being said we want to update you on some really, really cool stuff we’ve …
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15 years ago
Supergiant Games announced this morning via their Twitter account that Bastion has reached the “code complete” milestone. This means all of the in-game code is complete and that they’ll …
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15 years ago
It’s all too common of a complaint. A game is released and the same day downloadable content is released alongside it. People think they’re being cheated; they think it’s some conspiracy that developers and publishers have to get some easy extra cash. Well, I’m tired of hearing about it, because if folks understood the process they’d cut developers and publishers some slack. I’m here to set the record straight.
The first thing to get out of the way is whether it’s actual DLC or “unlock” DLC. Unlock DLC is always less than one megabyte and simply enables something already existing in the game. Those are more than fair to be upset about for the most part, but what follows can occasionally apply to unlock DLC as well as actual DLC.
15 years ago
10 years ago in 2001 Volition released a revolutionary game; one with real-time destructible environments. It was something that had never before been seen, let alone running on a console. Sure, a PC version was also released, but this was a game that showcased what the PlayStation 2 could really do. Red Faction is set on Mars and follows the story of a lowly miner known as Parker as he becomes part of the Red Faction, an organization set to overthrow the corrupt Ultor Corporation and their slave-like treatment of their miners.
15 years ago
Ghostbusters: Sanctum of Slime was developed by Behaviour and published by Atari. It was released on March 23rd, 2011 for 800MS points. A review code was provided by the publisher.
Editors Note: We have contacted both the publisher and the developer and we have been informed they are looking into some of the technical bugs we encountered. At this time, we feel there are too many problems with this game to recommend a purchase; however, should the game patch these issues we are willing to look back into it as we did with Hydrophobia: Pure.
Ghostbusters: Sanctum of Slime is a top-down/dual-stick shooter that places you in charge of a new rookie Ghostbusting squad. The goal is to venture through 12 levels in order to take down Dumazu the Destroyer who is causing ghosts everywhere to be nuisances. Most gamers probably don’t even care about the story though because let’s face it; it’s a Ghostbusters game. You rid the town of ghosts one at a time until society can start to function again. It should be an easy sell, right? Sadly, this game is far from an easy sell and it doesn’t even come close to living up to the hype it created. Read More
15 years ago
GamerBytes editor Ryan Langley takes a look at Xbox Live Arcade sales for February 2011. The analysis, based on leaderboards, includes two of the games included in the House …
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15 years ago
Immortalized may be a bit of an overstatement, but Supersonic Software is offering fans a chance to be in their upcoming racing game Wrecked: Revenge Revisited. The team is …
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http://www.youtube.com/watch?v=XW34Ejv1Zto
A new teaser trailer for Ankama Creative Studio’s Island of Wakfu has been released. The preview shows two player cooperative gameplay set to beautiful graphics. The game will see players control …
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Tiny Build Games recently released a trailer for their upcoming game, No Time To Explain. Now this game isn’t coming out on PC and Mac till the summer and the …
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