15 years ago
At Comic Con we were lucky enough to get some quality time with Mike McCarthy, UI designer on Certain Affinity’s Crimson Alliance. Mike discusses the goals and focuses of …
Read More
15 years ago
It’s no secret that we love Insanely Twisted Shadow Planet but we definitely didn’t want it to end and fortunately, it might not have to. In an interview with …
Read More
15 years ago
Fans have been clamoring for it and Supergiant Games has delivered. The Bastion (our review) soundtrack is now officially available for purchase. Featuring 22 fully remastered songs, the soundtrack …
Read More
15 years ago
Right now there are only a handful of Kinect-enabled games, but Microsoft is planning to add more to the library. Microsoft wants to release one new Kinect-exclusive game …
Read More
15 years ago
Summer of Arcade 2011 has been a quite a hit so far. The world-creating From Dust has received the highest number of day-one sales ever… for a Ubisoft title. From Dust …
Read More
15 years ago
Author’s note: This piece contains plot spoilers and specific details regarding the story and characters of Bastion. If you have not yet finished the game and don’t wish to have anything spoiled, please wait to read the entry below. Thank you and enjoy.
This is as much an open letter to Supergiant Games and my colleagues at XBLAFans that I’ve let down, as it is about simply musing about one of the best games I have ever played. If the title of this piece wasn’t any indication, Bastion was an extremely meaningful game to me during a time when it’s common for lives and futures to be shattered or irreparably set back.
Like I said, Bastion is already one of the best games of the year by far, and easily in the top 10 games I have ever played, which encompasses 20-some years of gaming memories. My situation at home bars no sway in this opinion because either way; Bastion is a work of art. Its art style is a wonder to look at and is unlike anything available right now. It’s like interacting with some of the most beautiful paintings you’ve ever seen. The game’s music alone is almost worth the 1200 MSP price tag, and is regularly rotating on my iPod alongside major artists everyone knows. The gameplay is also engrossing and addictive, and caters to a wide combination of tastes and play styles. I personally enjoyed the musket and Cael Hammer combo because I like being a devastating, close-range powerhouse. I got 200/200 Achievements within two days of purchasing and playing Bastion, and still want to continue playing.
But where Bastion differs from all other games is how I identified with its plot and characters, and how I used this to overcome my failed marriage.
SkyDrift, another Digital Reality project (if you haven’t, check out Sine Mora, their collaboration with Grasshopper Manufacture), takes to the skies in a powerful way. As Senior Game Designer …
Read More
When we think of Grasshopper Manufacture, we think of crazy games from the mind of Suda 51 like Killer 7 or No More Heroes but a shoot’ em up …
Read More
15 years ago
Blade Kitten is one of those games that just didn’t get enough attention. Admittedly it was a bit overpriced for most players when it was released, but the anime …
Read More
15 years ago
It’s not often that Xbox Live Arcade games get to be the subject of webcomics, and it’s an even bigger deal when it’s Penny Arcade that’s giving …
Read More