13 years ago
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Karateka is old school–like Apple II old school. It’s so old school that anyone younger than 30 may not even remember it. But …
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13 years ago
A new DLC pack for Worms Revolution was released onto the Xbox Live Marketplace yesterday. The new pack, which follows the Funfair pack released last month, includes a new …
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13 years ago
Two XBLA games to enjoy this Wednesday with Sega releasing their classic ToeJam & Earl along with ToeJam & Earl in Panic on Funkotron packaged together for 800 MSP. …
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Magic: the Gathering Duels of the Plainswalkers receives two new decks today for 240 MSP. The first deck is a white and red deck called “Act of War.” The …
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The Halloween skin pack DLC for Minecraft released on October 26th to great success, making over $500,000 in less than two weeks. All proceeds went …
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13 years ago
Pid was developed by Might and Delight and published by D3 Publisher. It was released on October 31, 2012 for 800 MSP. A copy was provided for review purposes.
Pid developer Might and Delight doesn’t much care for you. In fact, it’s entirely within the realm of possibility that the studio outright hates you. That may sound harsh, but how else can you explain the extreme lengths to which Might and Delight has gone to ensure death comes early and often for you in the developer’s new XBLA platformer?
Yes, creating a game in which modern visuals are intermingled with classic platforming charm and challenge was a premeditated act on Might and Delight’s part. And, yes, it’s a design philosophy that many developers of digital games have successfully adopted over the past several years. The team behind Pid, however, had its collective foot planted so heavily on the “player death” pedal throughout development,that the game’s surreal, charming atmosphere is an unrecognizable mess of roadkill by the time the gameplay finishes repeatedly mowing the player down hundreds of times. Pid’s world is an imaginatively oddball setting that beseeches the player to carry on and discover what lies on the other side of the next loading screen (more on that later), but it’s a world so fixated on presenting constant, frustrating challenges that no amount of audio-visual stimuli can convince one to keep on keepin’ on.
13 years ago
Warner Bros. Interactive Entertainment and Monolith Productions have released the second installment of their video series designed to get you into fighting shape for Guardians of Middle-earth. Dubbed “MOBA Mastery,” the series takes a look at the multiplayer online battle arena genre, from a basic overview on match structure and map layout, to the progressively more complex elements of play.
These days, zombies are ubiquitous in video games. They’re the all-purpose enemy (and genre) that just won’t die – you’ll find them all over the place in shooters, adventure games, strategy titles, the works. Only a handful, however, have tackled the zombie apocalypse in open-world format. Undead Labs’ upcoming State of Decay aims to diversify the portfolio of flesh-craving corpses.
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Golgoth Studios have finally provided fans with a release window for classic arcade puzzler Magical Drop V. The game was originally shown at E3 back in …
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