When Killer Instinct was first announced at E3, XBLAfans thought that the pricing model was innovative, allowing for a large install base with a single rotating character for casual players, while introducing a customizable experience for fighting game vets. However, the overall pricing model was a bit confusing for some gamers, so Microsoft recently revealed the pricing structure using a simple chart:
The game is broken down into four categories:
- Killer Instinct Round One: The free-to-play version of the game comes with one character that is rotated weekly. This lets Xbox One owners try out the game and find the characters they like. The inspiration behind this model is that most people have one or two favorite fighters that they use often and so players can buy only the ones they like for cheaper than purchasing the game.
- Killer Instinct Combo Breaker Pack: A basic $20 version of the game with all eight of the Season 1 characters unlocked, but with no extra costumes or accessories for the characters.
- Killer Instinct Ultra Edition: A special edition of the game for $40 that comes with all Season 1 characters, all their costumes (eight) and all their accessories (16) as well as the original Killer Instinct.
- Killer Instinct Pin Ultimate Edition: A $60 version of the game only available from the Microsoft Store, it comes with everything in the Ultra Edition as well as a collectible tin case and two collectible pins. This version of Killer Instinct comes with a downloadable code, not a disc, and more pins can be earned through in-game and community effort.
Note that only four characters will be available at launch (Jago, Sabrewulf, Glacius and Thunder), with the recently announced characters Sadira and Orchid planned to become available shortly thereafter. A special character, Shadow Jago, is also available to those who purchase the special Day One Edition Xbox Live 12-month membership cards. The two other Season 1 characters, Spinal and Fulgore, do not have official release dates yet.