Being indecisive never works when you’re given a choice so when you have to decide between spring traps and spikes to kill orcs, it’s difficult to choose how you …
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As we noted earlier this week, Grasshopper Manufacture showed off a brand new XBLA Kinect game entitled Diabolical Pitch at the Tokyo Game Show. From the gameplay shown, we …
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14 years ago

At last year’s Tokyo Game Show, Microsoft and Grounding Inc announced a new Kinect enabled XBLA title called Project Draco which instantly drew comparisons to the legendary Panzer Dragoon series. Now that Tokyo Game Show is again upon us, those behind game have graced us with new Project Draco media. Originally scheduled to be released this year, Project Draco has been pushed back into 2012. The good news? We’ve got four new screenshots after the jump to make the wait a bit easier.
14 years ago
Microsoft and Toylogic have announced that they will be bringing the all new multiplayer action game, Happy Wars to Xbox Live Arcade in 2012. Featuring 15 on 15 multiplayer …
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Xbox Live’s very own Major Nelson reports that the previously announced stylized horror game Haunt will indeed be releasing as an Xbox Live Arcade title. Created by Masaya Matsuura …
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Did you ever think Hugh Jackman would be in an XBLA game? Well, he might not be in this but the giant robots that fight each other are the …
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14 years ago
Back at E3 2010, Suda 51’s Grasshopper Manufacture announced Codename D for Xbox 360. Outside of a strange teaser trailer and the announcement that the game will utilize Kinect, …
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14 years ago
Atlus has released a new trailer for Frozenbyte’s eye-popping side-scrolling platformer Trine 2. This particular clip gives us a close up look at the game’s dazzling environments and universe. …
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14 years ago
Awesomenauts, upcoming 2D MOBA game from Ronimo Games, is paving the way to an entirely new way to play MOBA games without abandoning all the things we love. However, with a change of dimension comes several other things. Arguably games like League of Legends are actually pretty simple to understand and can be very accessible. However, getting good, or passing the “barrier of competency”, is a very long, uphill battle requiring either tons of gameplay experience or a lot of research. Awesomenauts seeks to simplify and streamline the mechanics surrounding the depth that MOBA games are known for without removing any of it. In that effort, Ronimo Games has employed a simple, understandable and customizeable “item”, or rather upgrade, structure and shop system into Awesomenauts. How exactly that lofty goal will be achieved is, in short, explained below and after the jump.
14 years ago
Dungeon Defenders developer Trendy Entertainment has released a new development diary showcasing their tower defense/action RPG’s gameplay. Marc Singer, Dungeon Defender‘s Producer gives us an overview of the game …
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