The Behemoth recently made a new blog post showcasing Prisoner #10304 from their upcoming platformer BattleBlock Theater. Prisoner #10304 has a unique yet strange obsession with grenades, which serve …
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Four new XBLA titles hit the Xbox Live Marketplace today and lucky for you, we know what they are! First up is Orcs Must Die from Robot Entertainment. Coming …
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Ronimo Games has released a new Awesomenauts trailer showcasing Clunk, the latest character to join the cast of their upcoming side-scrolling MOBA title. Clunk is a hefty robot who …
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Trendy Entertainment has released the third developer diary for its upcoming tower defense action-RPG Dungeon Defenders. The new video (which can be viewed above) focuses on the various approaches …
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Start your engines racing fans, Sega just might have something special coming your way! Earlier today Sega made a blog post that included a teaser video hinting at an …
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Digital Reality has announced that the Gladiator Map Pack for SkyDrift is now available on the Xbox Live Marketplace. The Gladiator Map Pack gives players access to the new …
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Ubisoft has announced that their post-disaster survival title I Am Alive is still in development and slated to release on Xbox Live Arcade this winter. Originally announced as a …
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MonkeyPaw Games and Frozen Codebase recently responded to fans’ questions about the Burger Time World Tour‘s release date which was originally scheduled for this past summer. The development team …
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It’s no secret that Nintendo isn’t in the best shape right now. After finding great success with the Nintendo DS, the Wii launched and got the masses talking about Nintendo once again. Then something happened. The Wii’s sales plummeted, the Nintendo 3DS launched poorly, and investors are questioning Nintendo’s direction with their next console, the Wii-U. Nintendo is desperately trying to gain back momentum. What happened to Nintendo’s mojo? Well, Microsoft, the Xbox 360 and Xbox Live Arcade all have something to do with it.
To truly understand what’s at play here, we have to first consider why Nintendo has historically been a successful company. Nintendo has always excelled at making games that appeal to the masses. Nintendo makes games that anyone can pick up and play. Mario has been a part of our living room since 1983 because Mario games have always been easily approachable for anyone who wants to sit down and play. Whether it’s you, your little sister, your best buddy or your dead beat uncle, Nintendo makes products for everyone. When Nintendo is succeeding, it has always been the case. So why are the tables turning?
Bangai-O HD: Missile Fury was developed by Treasure and published by D3. It was released on May 4th, 2011 and retails for 800 Microsoft Points. A copy of the game was provided for review purposes.
When the name Treasure is mentioned one thing usually comes to mind: hardcore arcade style shooters. Since its founding in 1992, Treasure has made its name primarily by developing bullet hell shooters like Radiant Silvergun, Ikaruga, and Sin & Punishment. Bangai-O originally made its debut for the Nintendo 64 and has since grown from a Japanese only release, to one of Treasure’s full fledged franchises. Fast forward a few years and say hello to Bangai-O HD: Missile Fury for Xbox Live Arcade, the latest entry in Bangai-O series.