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Posts By John Drawdy

Latest Posts | By John Drawdy
Interview with James Petruzzi of Discord Games
14 years ago

Interview with James Petruzzi of Discord Games

By  •  Interviews

Tell us a little bit about yourself/company/team?
Discord was formed in 2009 by life-long friends James Petruzzi and Tim Dodd. Our original intention was to kill time, and have fun creating stuff. At some point we realized we had a shot at doing something really cool and unique, so we put our heads down and started working on what was to become Take Arms.

What made you decide to use the XBLIG platform for your game?
I think both of us have always wanted a game on a console, and XBLIG is the easiest path to that. No publishing deals, devkits, etc. are needed. It’s an awesome platform, just a shame it isn’t a little better managed.

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Interview with Francesco and Matteo of Doom & Destiny
14 years ago

Interview with Francesco and Matteo of Doom & Destiny

By  •  Interviews

Tell us a little bit about your team?

We are two standard Italian nerds. Francesco, from Benjamin Ficus production, is responsible for the plot, level design and guilty of all the misspellings. Despite his love of creating video games, his computer skills suck hard He was lucky enough to find Matteo, his colleague. Matteo, from HeartBit interactive, is the genius behind the programming.

What made you decide to use the XBLIG platform for your game?

Around two years ago, Francesco made a game with RPG Maker. It was a small but fun adventure of four nerds trapped in a fantasy world. Everybody (his friends and his mum) was pleased with the game and kept telling him “You got talent”, “You should make some money with it”, and “Eat your vegetables” so Francesco decided to turn his small project into a real game! He discovered that a friend of a friend (Matteo, from HeartBit interactive) was a very talented programmer who already worked in the amazing field of game development. Francesco showed his project to Matteo who said “your game is pretty cool, why don’t we collaborate to put it on Xbox Live Indie Games. You do the level design, story and other crap while I do the serious coding and programming. It shouldn’t take much time, right?”

TWO years later, here we are!
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Interview with Casper van Est of DoubleDutch Games
14 years ago

Interview with Casper van Est of DoubleDutch Games

By  •  Interviews

 

Tell us a little bit about yourself/company/team?

We’re a young Dutch company, consisting of two guys; Casper van Est and Gert-Jan Stolk. We founded DoubleDutch Games in 2010, and Speedrunner is our first game.

What made you decide to use the XBLIG platform for your game?

Well, XBLIG is basically the only option you have when you’re a new studio with no track record and no money and want to make games for a console. It’s a really great platform for people like us, as it allowed us to actually create a product and have it released. We’ll have to see whether or not it’s actually a viable platform for making enough money to keep our heads above the water, but then again, we hope it can serve us as a stepping stone to other platforms such as Steam and XBLA.

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Guardian Heroes was released in Mexico
14 years ago

Guardian Heroes was released in Mexico

By  •  News

Major Nelson confirmed earlier this week that Guardian Heroes would be releasing yesterday giving us a grand total of five XBLA games for the week. Shortly thereafter Major retracted …
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Indie Games Summer Uprising
14 years ago

Indie Games Summer Uprising

By  •  Features


Indie Games Summer Uprising (IGSU) is here and in full swing. These are the eight games chosen out of 70 that entered, 2 of which you the fans selected. IGSU is a annual promotion to show you the abilities of Indie developers and how diverse the games can be. We here at XBLA Fans have always stood by the XBLIG games and believe that some of the best gems for the Xbox 360 can be found here.

It is because of this belief in the Indie developers that we have put together this piece showcasing all the stars of the IGSU so that you can see them for yourself. We have brought everything to you in just one simple article so nothing is more then a click away. You will find game descriptions, developer website links, download links (once released), review links (once completed), trailers and screenshots.

Make sure to check back with us every so often as we update the article with the rest of the download links (saving you the search) and so you can get our final verdicts on each game.
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Gotham City Impostors closed beta sign up
14 years ago

Gotham City Impostors closed beta sign up

By  •  News

The upcoming game Gotham City Impostors seems to be all about what happens when the Bat is away. Tons of Joker and Batman wannabes come out and run amok …
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Warlords How to Play – Part 2 trailer
14 years ago

Warlords How to Play – Part 2 trailer

By  •  News, Videos, Media

Atari is back once again with a new trailer showing us what it will take to be a Warlords pro. This time around we learn about rallying the Snoots, …
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Crimson Alliance Wizard guide

By  •  Guides

The Wizard is an old man, but don’t let his frailty fool you, he is powerful beyond belief. Equipped with his staff and the knowledge of powerful magic, the “old man” …
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Crimson Alliance Assassin guide

By  •  Guides

The Assassin is fast and cunning, using her ability to strike quickly before the enemy knows what has happened. Equipped with a short sword and a dagger and combined …
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Crimson Alliance tips

By  •  Guides

General

  • Make sure to always use Block (RT), this will help save hearts and keep your multiplier going
  • Always make sure to use deployables, they can make a difference …
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