Image

Search Results for: shadow complex

Chair Entertainment wants a Shadow Complex sequel “more than anyone”

By  •  September 12, 2013

Digital games have grown up this generation, enough to rival their $60 retail counterparts. One of the key games that helped to blur those lines with its triple-A production …
Read More

Shadow Complex 2 still lives says Epic’s CliffyB

By  •  September 16, 2011

Cliff Bleszinski of Epic Games recently told Gamasutra that a sequel to 2009’s Shadow Complex may still be in the pipes. Blezsinski states that Shadow Complex 2 is “largely …
Read More

Rewind Review: Shadow Complex (XBLA)

By  •  June 13, 2011

Shadow Complex was developed by Chair Entertainment and Epic Games and published by Microsoft Game Studios. It retails for 1200 MSP and was released August 19, 2009.

Modern games seem to always wear a little bit of inspiration from the classic days. Sonic had inspiration from Mario in the platforming realm while Gears of War got some from Resident Evil 4 in the shooter realm. Chair Entertainment’s Shadow Complex borrows a lot from classic Metroid and Castlevania games and seems to outdo both in its own little way.

You play as Jason Fleming when your girlfriend gets kidnapped during a hike in the mountains. The culprits are a mysterious terrorist organization and it’s up to you to use their own technology as a means of destroying the enemy. For being inspired by a classic style of gameplay, Shadow Complex does more in that style than most developers. But does that mean it’s always for the best?

Read More

Chair gathering ideas for the next Shadow Complex

By  •  November 5, 2010

Eurogamer recently spoke to Chair Entertainment head Donald Mustard about the future of Shadow Complex. Find out what he had to say below. Read More

Teenage Mutant Ninja Turtles: Out of the Shadows review

By  •  September 8, 2013

Teenage Mutant Ninja Turtles: Out of the Shadows was developed by Red Fly Studio and published by Activision. It was released on August 28, 2013 for $14.99. A copy was provided for review purposes.

TMNTOutOfTheShadows_Screenshot2

Teenage Mutant Ninja Turtles: Out of the Shadows is a third person beat ‘em up game utilizing Epic Games’ Unreal Engine 3. After a brief introduction starring newscaster April O’Neal (in which she is playable, unlike the majority of the Turtles games), players take on the role of the four famous turtles, hacking, slashing and kicking their way towards a final confrontation with Shredder himself.

The game features more diverse terrain than in previous Ninja Turtle games, forcing the turtles to traverse rooftops, leap over buses, and wind through sewer tunnels while fighting the Foot clan and scientist Baxter Stockman’s endless supply of mouser robots.  In between each stage, the group returns to their lair in the New York sewers to train, learn new moves, upgrade their weapons and play arcade games.

Read More

XBLA’s Most Wanted: Shadowrun (SNES)

By  •  November 30, 2012

As a modern gamer it’s easy to look back on Nintendo’s SNES and create a list of RPGs that would probably include several of the genre’s best examples across all platforms. Back in 1993, though, many western gamers (both in Europe and the US alike) were frustrated by the lack of console RPGs that appealed to their popular culture, despite the undeniable quality of JRPGs like Ogre Battle, Secret of Mana and even Zelda: A Link to the Past. Systems like the Amiga featured all the best “adult” games and no matter what we think now, the SNES, with its army of cute, blue-haired RPG protagonists, was considered to be strictly for kids by most adults.

For many, Shadowrun’s release on the SNES changed everything. Based on a pen and paper RPG and featuring a detailed, complex story that incorporated grizzled mercenaries, violent gangs and an acidic populace of orks, trolls and cybernetically enhanced humans, all crammed into a dystopian future of magic and technology; Shadowrun basically delivered everything that European and American kids had grown up watching in movies and cartoons since the early 1980’s.

Read More

Insanely Twisted Shadow Planet review (XBLA)

By  •  August 2, 2011

Insanely Twisted Shadow Planet was developed by FuelCell & Gagné International and published by Microsoft. It will be released on August 3, 2011 as part of Summer of Arcade for 1200 MSP. A copy was provided for review purposes.

There’s always that one game during the Summer of Arcade that, at least initially, feels out of place among the others. It’s usually the game with quirky mechanics, a very unique art style, or any other combination of things that set it apart from your average, mainstream game. Last year, Limbo seemed to be the game that built up that attention and this year it looks like Insanely Twisted Shadow Planet will be following that same trend. We can’t say we’re surprised, it received E3 2011 Best of Show award.

You play as a little alien confined to a mini UFO that must save the planet. You must maneuver into the depths of the core to save it from evil. The game features animation by Michel Gagné, a transplant from the movie industry who’s worked on Iron Giant and other animated films. It’s a gorgeous world filled with fear, not to mention it plays like a cross between Metroid and a shoot em’ up. Was it worth the wait or was it undeserving of our accolade?
Read More

The 20 Best Backward Compatible XBLA Games

By  •  May 20, 2017

A few weeks ago, some of the XBLA Era staff of XBLA Fans took to Skype to debate the merits of the Backwards Compatible XBLA Games. We wanted a pound …
Read More

Xbox One’s list of 100+ backwards compatible 360 games includes a lot of XBLA games

By  •  November 9, 2015

Microsoft has officially revealed the first 104 Xbox 360 games that you will be able to play on your Xbox One. As luck would have it, more than half of them are from Xbox Live Arcade, which of course we are big fans of. Read More

Xbox One backwards compatibility launching in November

By  •  August 12, 2015

When it was first announced that the Xbox One would be receiving backwards compatibility it was given the ambiguous launch date of “fall”. The launch window has finally been narrowed to a …
Read More