That’s right, you get to help them decide! Just head on over to Uber Entertainment’s forum post and submit your idea for a wallpaper. You don’t even have to …
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The boys over at Team Meat are sidestepping the whole process of Microsoft content certification to offer free levels on XBL. How does Microsoft feel about this? …
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First off, if you haven’t at least tried the demo of LIMBO go do that. Since you probably have you know how simple yet effective the gameplay can …
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The XBLA has a rather large load of new games released today. Four new games to be exact. Some we have been hearing about for months now, and one that …
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Even the casual observer has probably noticed by now that August is a special month for Xbox Live Arcade Games (XBLA). This year saw the third annual …
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Early this morning, Microsoft Games Studios announced five new Japanese partnerships during its Tokyo Game Show 2010 keynote. These partnerships are reported to “provide fun for users throughout the world”. The General Manager (GM) of Xbox in Japan Takashi Sensui claims the partnerships will “define the future of Xbox 360 and Kinect”. A future which includes Xbox Live Arcade games which uses the features of the Kinect. Takashi Sensui also noted that the Xbox platform is “Celebrating Japanese game creators”, and that the 360 will have its “biggest year ever.”
Out of the five XBLA-exclusive games, three will use the features of the Kinect. The first, Haunt, is a spooky game from Parappa the Rappa‘s Masaya Matsuura. Next is Codename D from Grasshopper Manufacture’s Suda 51. Finally, the third game is Yukio Fatatsugi’s Project Draco, a Panzer Dragoon-esque flight game. The three games will join the third-party Kinect games Child of Eden, Steel Battalion: Heavy Armor, and Rise of the Nightmares next year in 2011.
Hit the jump for more details, screenshots, and videos from these upcoming 3 new Kinect-enabled games:
The Haunted: Hells Reach is a game that is bloody and a flesh-ripping delight, so it has to be an Xbox 360 title… right? Well, unfortunately not yet. Powered by Unreal Engine 3, this fast paced horror-action third person shooter is only for PC at the moment. But, according to a member of the developing team, Hells Reach could see life on XBLA if they find a publisher.
Since the Xbox 360’s launch in November 2005, the Xbox Live Arcade has been a driving force in the console’s success. With a library of hundreds of games ranging from casual puzzle games to ports and remastered classics, and from unheard of indie gems to groundbreaking milestones in gaming, the XBLA has become an important place for any type of game to succeed and find an audience.
As you may be aware, another hilarious Deathspank is coming to XBLA later this month. This sequel, known as ‘DeathSpank: Thongs of Virtue,’ looks to promise and …
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