LocoCycle is probably the most aptly name ever created. It stars two sentient motorcycles: I.R.I.S., the game’s protagonist, and the evil S.P.I.K.E. Well, it also co-stars Pablo, I.R.I.S.’s mechanic. He’s the poor chum seen being dragged behind I.R.I.S. in the recent gameplay reveal. The game’s two-wheeled stars were brought to life by Austin-based Southern Metal Choppers, along with special effects wizards Legacy Effects. I.R.I.S. (above) weighs in at 600 points and, according to our own Nick Santalego and Perry Jackson, is stunning up-close. Below is S.P.I.K.E., the game’s villain. The motorcycles are voiced by gaming personality and journalist Lisa Foiles and the Terminator T-1000 himself, Robert Patrick, respectively.
LocoCycle’s beginnings sprang years ago from a simple gag gift. Josh Bear, Creative Director at Twisted Pixel Games, received a copy of the (terrible) movie Torque from the studio’s Art Director. For some reason Bear sat through the movie, bad motorcycle fights and all. He had a nightmare that night and awoke the next morning with the initial vision for LocoCycle. Production on the game began roughly nine months ago.
It seems like everyone likes to gang up on Microsoft, but I’m not sure why. Maybe it’s for attention, maybe it’s from bitterness, maybe they’re ignorant to the goings on behind the scenes, and maybe, just maybe, their beef with MS is justified. But honestly I’m tired of what I largely consider to be whining. I just want to break out the world’s smallest violin and play a sad song for them. I realize that sometimes the process developers must follow complying with Xbox Live is tough, but that’s why we don’t get several patches for a game, why we have the most secure network, and why we as consumers are happy with our service.
What’s coming next may seem a little sharp to some. Please remember that this is an editorial, so it’s my opinion, and mine only.
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The Maw was developed by Twisted Pixel Games and published by Microsoft Game Studios. It was released on January 21, 2009 for 800 Microsoft Points.
For fans of Xbox Live Arcade games Twisted Pixel Games is a household name. With titles like ‘Splosion Man, Comic Jumper: The Adventures of Captain Smiley and the forthcoming Ms. Splosion Man they’re a huge success story. But there was one title that started it all. One that was ridiculously cute with simple but fun puzzle elements: The Maw. In the game players take control of Frank, a cute bipedal alien who has been captured by bounty hunters. Shortly after being thrown into a cell on the bounty hunters’ vessel the craft crash lands on a strange planet. Frank and another escapee, The Maw, must find their way to freedom from the surviving bounty hunters bent on recapturing them.
I’m convinced that shortly after ‘Splosion Man was released there was a surge of controller sales. Why? Because as fun as it was it was also one of those games that caused a lot of controllers to be thrown in fits of rage. But still we came back over and over again. It drew us in with its humor, its gameplay that was deceptively difficult, and its bargain price. As of year-end 2010 sales for the game were over 390,000 units. Clearly this was a game that, no matter how difficult, appealed to the masses.
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http://www.youtube.com/watch?v=wTC8mMP3iok
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