World Gone Sour was developed by Playbrains Studios and published by Capcom. It was released on April 11, 2012 for 400 MSP. A copy was provided for review purposes.
World Gone Sour is a fun and sweet little platformer with a weird story to tell. What we find is a dangerous world that exists for Sour Patch Kids as they journey toward their ultimate goal: The human stomach. During your journey you’ll find lots of lost friends who will help you along your way. Like any good platformer there are bosses, and in World Gone Sour they are integral to the story. Many aspects of World Gone Sour will immediately feel and look like games you know and love.
Feeling like games of the past isn’t always a good thing, but for the most part World Gone Sour keeps things simple and sweet. Double-jumping and wall bouncing are an absolute joy. You’ll find additional Sour Patch Kids who will follow you on your journey. They can help you swing, Indiana Jones-style, or sacrifice themselves to help you complete the level. The first time you impale yourself or throw one or your little minions into a fan blade and he is chopped to pieces, you can’t help but laugh. It’ll put a smile on your face that will stay with you the whole game.
We get all sorts of new details on this bite size adventure from Capcom.
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Following in the long and proud (?) tradition set by classics such as Cool Spot, Chester Cheetah: Wild Wild Quest, and most recently the XBLA Doritos duo: Crash Course …
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