While physical retail software sales appear to have trailed off at this stage in the Xbox 360’s life cycle, XBLA has reportedly experienced its strongest year yet in 2012. …
Alan Wake’s American Nightmare was developed by Remedy Entertainment and published by Microsoft Studios. It was released February 22, 2012 for 1200 MSP. A code was provided for review purposes.
This time around, Emma wasn’t going to allow things to play out the way they had the previous two. She wouldn’t just sit idly by playing the damsel-in-distress role while Alan did his hero thing, hiding away in a supposed bastion of light from the Taken. No, she’d had quite enough of that already, thank you very much.
This time they’d play things her way. This time, she had already collected all of the pieces of the oil rig puzzle and even had the motel keys. However, she wasn’t about to just hand it all over to the Champion of Light and help him along in his quest to put a halt to this perverted little desecration of reality, one in which the two remained imprisoned. That is to say, not unless he would first do his part to protect her from the Taken, at least.
Most readers are probably wondering what the heck all of that means. How would you feel if a game inspired those same sensations of confusion by seemingly starting in the middle rather than the beginning? This is the reality of playing through Alan Wake’s American Nightmare. It’s a reality that will become all too familiar to players as they relive the three same sections of the game over and over again, with the events altered just enough to keep things interesting. Don’t expect to jump right into this spin-off of the original Alan Wake and have a grasp on what is going on out in its quiet little stretch of the Arizona desert: you’re not meant to. Though the plot will of course clear up as players progress, the onset leaves one feeling as if they’re reading a library book from which the first chapter has been ripped out by some juvenile miscreant.
Alan went missing for a couple years after the events back in Bright Falls, and he know finds himself in a version of the Twilight Zone-inspired program he once wrote for: Night Springs. Only this iteration of it has been twisted into a disgusting apparition of a Night Springs episode. Mr. Scratch, who plays the role of a sort of “Nega-Alan,” is pulling the strings here, thinking Wake nothing but a puppet in his little game.
Al, being the crafty little scribe he is, has built in a backdoor to get out of this nightmare, though. Trouble is, he’s not really sure how the narrative goes — and neither is the player. Cue a frantic “fight with light” struggle against Scratch that can’t live up to the excellence of its predecessor, but still offers a fun excursion on a scale that is rarely seen on XBLA.
Alan Wake’s American Nightmare will debut on XBLA next week, and Remedy’s offering gamers what is probably their last pre-release look at the title in the form of its …
Not content with simply crafting an experience which the team believes there isn’t “anything quite like” on XBLA, Remedy Entertainment’s CEO, Matias Myllyrinne, informed Joystiq yesterday that his team is likely to deliver more content for the franchise onto Microsoft’s downloadable platform. Furthermore, even if Al doesn’t get another at the XBLA scene after American Nightmare releases later this month, Remedy will “certainly continue with Wake” in some way or another, according to the Myllyrinne.
Despite being an excellent horror-action title that was praised by most critics, the original Alan Wake experienced a red death on the sales front due to poor release timing. In part motivated by the game’s big budget and subsequently disappointing sales figures, developer Remedy Entertainment decided to trim back the development scale some for the series’ next release by making it an XBLA exclusive. With Alan Wake’s American Nightmare’s February 22 release right around the corner, Gamasutra posted an interview with Remedy Managing Director Matias Myllyrinne yesterday that explored some of the details of the project.
Earlier this month we brought you the rumor that we have good reason to believe that Alan Wake: Night Springs would be the follow up to the retail release. Not only did we bring you info that it was being made, but that it was being made for XBLA. Now we have some supposed leaked screenshots from this game that are shrouded in mist and mystery.