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Top 15 Games that Changed XBLA Forever
14 years ago

Top 15 Games that Changed XBLA Forever

By  •  Features

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Since the Xbox 360’s launch in November 2005, the Xbox Live Arcade has been a driving force in the console’s success. With a library of hundreds of games ranging from casual puzzle games to ports and remastered classics, and from unheard of indie gems to groundbreaking milestones in gaming, the XBLA has become an important place for any type of game to succeed and find an audience.

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Latest MW2 Glitch Strikes Hard Against SNK Games
14 years ago

Latest MW2 Glitch Strikes Hard Against SNK Games

By  •  News

Talk about one strange glitch for sure… this is the latest from the Modern Warfare 2 series, only this time the victim is none other than Japanese developer, SNK Playmore. After all of the bullets …
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Xbox Live et al. brightens Microsoft’s financial future
15 years ago

Xbox Live et al. brightens Microsoft’s financial future

By  •  News

Microsoft has a lot more than just Windows 7 going for them these days. Believe it or not, it’s Entertainment that appears to be a huge factor for Microsoft, …
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Get 1600 Microsoft Point cards for $17
15 years ago

Get 1600 Microsoft Point cards for $17

By  •  News

2000 Microsoft points at a discount, what more could you ask for.
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Boy banned from Xbox Live until the year 9999
15 years ago

Boy banned from Xbox Live until the year 9999

By  •  News

Getting banned from Xbox Live until the year 9999 is no small feat. Then again, giving someone an Xbox 360 webcam, an internet connection and anonymity can yield surprising results. …
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Machinarium’s XBLA Refusal and more: The original interview with Amanita Design’s Jakub Dvorsky
15 years ago

Machinarium’s XBLA Refusal and more: The original interview with Amanita Design’s Jakub Dvorsky

By  •  Interviews

This interview was conducted at the Casual Connect 2010 conference in Hamburg. It was used for a short article that created a lot of buzz about Microsoft turning down the chance to publish Machinarium on Xbox Live Arcade by Microsoft. Although our focus is Xbox Live Arcade related content, our editorial staff agreed that the following is an exception due to the recent circumstances.


Jakub Dvorksy, currently the lead designer at the Czech indie studio Amanita Design, is the original founder of the studio and brought together the team of creatives and artists that have been responsible for the highly acclaimed point and click adventure Machinarium. We recently had the pleasure of talking to this self-taught leader and look back at the history of the little studio in the Czech Republic.
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Machinarium refused for XBLA, moves to PSN instead *UPDATED*
15 years ago

Machinarium refused for XBLA, moves to PSN instead *UPDATED*

By  •  News

Czech game studio Amanita Design, creators of the critically acclaimed PC point-and-click adventure Machinarium, recently announced that they are making plans to bring the game to different platforms. Asking …
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Microsoft Points Now Sold in Useful Sizes
15 years ago

Microsoft Points Now Sold in Useful Sizes

By  •  News

So if you’re like us, you find Microsoft Points to be one of the most annoying things out there. For one thing, why couldn’t 100 points equate …
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