Outlast was developed and published by Red Barrels. It was released June 18, 2014 on Xbox One for $19.99/£16.99 and includes The Whistleblower DLC. A copy was provided for review purposes.
Throughout the history of video games, there have always been developers who set out to scare, shock, terrify and otherwise freak out an audience of gamers that is increasingly more resilient to zombies, vampires, blood, gore and all of the usual tactics. Red Barrels is one such developer, and with the excellent Outlast, they have succeeded in creating a game which is not only genuinely frightening, but which also benefits from an interesting story, and a level of engagement which really enhances the overall experience.
Set in the Mount Massive Mental Asylum, Outlast locks the player into a 5 to 6 hour long campaign which maintains a generally high level of intensity, with downtime offered only occasionally (and fleetingly) as main character Miles Upshur desperately navigates his way towards an ever more elusive escape.
Diabolical Pitch was developed by Grasshopper Manufacture and published by Microsoft. It was released on April 4, 2012 for 800 MSP. A copy was provided for review purposes.
When the gaming world learned that Suda 51 and Grasshopper Manufacture were developing a game that would utilize Kinect, taste buds quickly started to tingle. Grasshopper is known as one of the most creative and stylish developers out there, so the prospect of their minds working with the new technology had many buzzing with anticipation. The final product, Diabolical Pitch, is as wild and fantastic as everyone had hoped. In Diabolical Pitch, you take on the role of a professional baseball pitcher who is struck down with injury at the peak of his career. Shortly after this tragic turn of events, our protagonist decides to visit a theme park. It is here that our hero is greeted by a cow in a shirt and tie who enables our hero to throw again. This gift however, comes with a price. McMillan must make his way through this dark and twisted carnival, which is filled with horrors. Mostly just life sized dolls that resemble strange animal-human hybrids. Armed only with his pitching arm, McMillan must take it to this marionette army of zoo animals if he ever wants to return to Hall of Fame form. This is where our strange adventure begins.
Grasshopper Manufacture has released five new screenshots of their upcoming Kinect enabled baseball/horror hybrid Diabolical Pitch. For those unfamiliar Diabolical Pitch gives players control over a baseball player in an amusement park overrun by horrors. To fend off the game’s enemies, you’ll be throwing baseballs utilizing Kinect’s motion sensor. Think of it as a quasi-light gun game. One that has you throwing fastballs at guys wearing tiger masks. The madness can be kicked up a notch by playing the game with a friend in multiplayer mode, which allows you to combine forces and utilize different abilities and power ups. To take a look at the rest of the screenshots that Suda 51’s gang has tossed our way, click the link below.
Telltale Games is finally spreading the infectious details of their episodic horror/adventure series based on the popular comic book and television show, The Walking Dead. In episode one of the game, players will step into the shoes of a character new to the franchise during the initial outbreak and the fall of Atlanta. While Telltale has been shy thus far to discuss gameplay details, the developers are not shy in letting it be known that story will take the center stage. The development team is aiming to force players to feel the emotion of what’s going on around them, and to connect to what the characters are going through. Anyone who reads The Walking Dead comics knows that this is no normal zombie fair. Speaking of the comics, fans of The Walking Dead comics and/or television show will be happy to know that several familiar faces will be making appearances in the game. Perhaps even more exciting is the fact that series creator Robert Kirkman is guiding Telltale in the development of the game, which is also being penned by Book of Eli writer Gary Whitta.
Those seeking more gritty details should check out the thirteen minute “Playing Dead” clip above. In addition to video, Telltale has also released the first three in-game screenshots of The Walking Dead in action. To view the screens, simply click the link below. While you can certainly count on plenty more coverage of the game in the near future, start making your plans for the zombie apocalypse now; The first episode of The Walking Dead is scheduled to hit Xbox Live Arcade this spring.
AMY was developed by VectorCell and published by Lexis Numérique. It was released on January 11, 2012 for 800 MSP. A copy was provided for review purposes.
AMY is a survival horror game much along the lines of the original Resident Evil or Silent Hill–at least that’s the plan. Unfortunately about the only things AMY and those games have in common are a good idea and some clunky controls. Apparently there’s some unwritten rule that to be a member of the survival-horror genre, your game must play like it was made in the mid to late 90’s. You are Lana, a seemingly big-hearted woman who has been infected. The task is simple, figure out what the hell is going on and keep Amy alive. Along the way you will meet several infected, a couple intriguing characters and few shady ones. Not much more to explain then that, now for the guts of this thing . . .
Bloody-Disgusting.Com recently had the chance to visit Scientifically Proven Entertainment to go hands-on with an unnamed horror title currently in development for Xbox Live Arcade. The tentatively titled Ghost …
Lexis Numérique’s AMY is aiming to tame uncharted waters for an Xbox Live Arcade game. Upon its release it will be (presumably) the first XBLA title to focus on the horror genre. We knew there are plenty of horror junkies out there, and finally they too can get their bite-sized fix at an inexpensive price. No word yet on when AMY will be released, but given that the above is the first true trailer for the game it’s likely to be a ways off. While you’re waiting be sure to check out our hands-on preview of the game, and hit the jump for a demo of the game’s technology.