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Harebrained Schemes

Necropolis being patched and improved before Xbox One release
8 years ago

Necropolis being patched and improved before Xbox One release

Rouguelike dungeon crawler, Necropolis, is currently undergoing a series of patches on PC to address some the shortcomings highlighted by its mixed reviews by both critics and consumers. The game …
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You’ll die often in Necropolis, but you might still come back for more
9 years ago

You’ll die often in Necropolis, but you might still come back for more

Demon’s Souls, Dark Souls, Bloodborne — these are games I have intentionally avoided. Sure, they look enticing, and their Metacritic scores are in the high ’80s to low 90s, but …
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XBLA’s Most Wanted: Shadowrun (SNES)
12 years ago

XBLA’s Most Wanted: Shadowrun (SNES)

As a modern gamer it’s easy to look back on Nintendo’s SNES and create a list of RPGs that would probably include several of the genre’s best examples across all platforms. Back in 1993, though, many western gamers (both in Europe and the US alike) were frustrated by the lack of console RPGs that appealed to their popular culture, despite the undeniable quality of JRPGs like Ogre Battle, Secret of Mana and even Zelda: A Link to the Past. Systems like the Amiga featured all the best “adult” games and no matter what we think now, the SNES, with its army of cute, blue-haired RPG protagonists, was considered to be strictly for kids by most adults.

For many, Shadowrun’s release on the SNES changed everything. Based on a pen and paper RPG and featuring a detailed, complex story that incorporated grizzled mercenaries, violent gangs and an acidic populace of orks, trolls and cybernetically enhanced humans, all crammed into a dystopian future of magic and technology; Shadowrun basically delivered everything that European and American kids had grown up watching in movies and cartoons since the early 1980’s.

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