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Retro City Rampage launch trailer unveiled

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[springboard type=”youtube” id=”8pW3e7x2T3U” player=”xbla001″ width=”640″ height=”400″] Brian Provinciano’s eagerly anticipated Grand Theft Auto inspired shooter Retro City Rampage launches today on PSN and PC, with an XBLA release scheduled for later …
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Brawler Week: Brian Provinciano of Vblank Entertainment
14 years ago

Brawler Week: Brian Provinciano of Vblank Entertainment

I recently had a chance to sit down to do a short interview with Brian Provinciano of Vblank Entertainment. What I had intended to be a short interview that wouldn’t take up too much of his time turned out to be a great 30 minute conversation about his roots in the gaming industry, Retro City Rampage, and its predecessor, Grand Theftendo. Below you’ll find just a few of the highlights from our conversation. Special thanks to Brian for giving us such an in-depth interview. We’ve  posted the audio below. Give it a listen and see some of the highlights after the jump.

[podcast]https://xblafans.com/wp-content/uploads/2011/04/XBLAFancastRetroCityRampageInterview.mp3[/podcast]

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Grand Theftendo to be shown at GDC today
14 years ago

Grand Theftendo to be shown at GDC today

Grand Theftendo, the game that started indie developer Brian Provinciano’s drive to create Retro City Rampage, is being shown today at Game Developer’s Conference 2011. The game is a demake of Grand Theft Auto III’s Portland area and runs on a Nintendo cartridge. Provinciano described the game as:

“a port of Grand Theft Auto III for the original Nintendo Entertainment System (NES). It is Grand Theft Auto III running on an 8 bit, 256×240 resolution, 2 bit colour x 2 bit palette, 1.79 Mhz system, written entirely in 6502 Assembly Language! It includes the entire Portland city!”

See the entire press release after the jump.

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